diff --git a/src/models.c b/src/models.c index 9ae905eac..0c7201cdf 100644 --- a/src/models.c +++ b/src/models.c @@ -285,7 +285,7 @@ void DrawSphereEx(Vector3 centerPos, float radius, int rings, int slices, Color rlBegin(RL_TRIANGLES); rlColor4ub(color.r, color.g, color.b, color.a); - for(int i = 0; i < 2 * rings + (rings / 3); i++) + for(int i = 0; i < (rings + 2); i++) { for(int j = 0; j < slices; j++) { @@ -319,7 +319,7 @@ void DrawSphereWires(Vector3 centerPos, float radius, int rings, int slices, Col { rlPushMatrix(); rlTranslatef(centerPos.x, centerPos.y, centerPos.z); - //rlScalef(radius, radius, radius); + rlScalef(radius, radius, radius); //rlRotatef(rotation, 0, 1, 0); rlBegin(RL_LINES); @@ -329,26 +329,26 @@ void DrawSphereWires(Vector3 centerPos, float radius, int rings, int slices, Col { for(int j = 0; j < slices; j++) { - rlVertex3f(cos(DEG2RAD*(270+(180/(rings + 1))*i)) * sin(DEG2RAD*(j*360/slices)) * radius, - sin(DEG2RAD*(270+(180/(rings + 1))*i)) * radius, - cos(DEG2RAD*(270+(180/(rings + 1))*i)) * cos(DEG2RAD*(j*360/slices)) * radius); - rlVertex3f(cos(DEG2RAD*(270+(180/(rings + 1))*(i+1))) * sin(DEG2RAD*((j+1)*360/slices)) * radius, - sin(DEG2RAD*(270+(180/(rings + 1))*(i+1))) * radius, - cos(DEG2RAD*(270+(180/(rings + 1))*(i+1))) * cos(DEG2RAD*((j+1)*360/slices)) * radius); + rlVertex3f(cos(DEG2RAD*(270+(180/(rings + 1))*i)) * sin(DEG2RAD*(j*360/slices)), + sin(DEG2RAD*(270+(180/(rings + 1))*i)), + cos(DEG2RAD*(270+(180/(rings + 1))*i)) * cos(DEG2RAD*(j*360/slices))); + rlVertex3f(cos(DEG2RAD*(270+(180/(rings + 1))*(i+1))) * sin(DEG2RAD*((j+1)*360/slices)), + sin(DEG2RAD*(270+(180/(rings + 1))*(i+1))), + cos(DEG2RAD*(270+(180/(rings + 1))*(i+1))) * cos(DEG2RAD*((j+1)*360/slices))); - rlVertex3f(cos(DEG2RAD*(270+(180/(rings + 1))*(i+1))) * sin(DEG2RAD*((j+1)*360/slices)) * radius, - sin(DEG2RAD*(270+(180/(rings + 1))*(i+1))) * radius, - cos(DEG2RAD*(270+(180/(rings + 1))*(i+1))) * cos(DEG2RAD*((j+1)*360/slices)) * radius); - rlVertex3f(cos(DEG2RAD*(270+(180/(rings + 1))*(i+1))) * sin(DEG2RAD*(j*360/slices)) * radius, - sin(DEG2RAD*(270+(180/(rings + 1))*(i+1))) * radius, - cos(DEG2RAD*(270+(180/(rings + 1))*(i+1))) * cos(DEG2RAD*(j*360/slices)) * radius); + rlVertex3f(cos(DEG2RAD*(270+(180/(rings + 1))*(i+1))) * sin(DEG2RAD*((j+1)*360/slices)), + sin(DEG2RAD*(270+(180/(rings + 1))*(i+1))), + cos(DEG2RAD*(270+(180/(rings + 1))*(i+1))) * cos(DEG2RAD*((j+1)*360/slices))); + rlVertex3f(cos(DEG2RAD*(270+(180/(rings + 1))*(i+1))) * sin(DEG2RAD*(j*360/slices)), + sin(DEG2RAD*(270+(180/(rings + 1))*(i+1))), + cos(DEG2RAD*(270+(180/(rings + 1))*(i+1))) * cos(DEG2RAD*(j*360/slices))); - rlVertex3f(cos(DEG2RAD*(270+(180/(rings + 1))*(i+1))) * sin(DEG2RAD*(j*360/slices)) * radius, - sin(DEG2RAD*(270+(180/(rings + 1))*(i+1))) * radius, - cos(DEG2RAD*(270+(180/(rings + 1))*(i+1))) * cos(DEG2RAD*(j*360/slices)) * radius); - rlVertex3f(cos(DEG2RAD*(270+(180/(rings + 1))*i)) * sin(DEG2RAD*(j*360/slices)) * radius, - sin(DEG2RAD*(270+(180/(rings + 1))*i)) * radius, - cos(DEG2RAD*(270+(180/(rings + 1))*i)) * cos(DEG2RAD*(j*360/slices)) * radius); + rlVertex3f(cos(DEG2RAD*(270+(180/(rings + 1))*(i+1))) * sin(DEG2RAD*(j*360/slices)), + sin(DEG2RAD*(270+(180/(rings + 1))*(i+1))), + cos(DEG2RAD*(270+(180/(rings + 1))*(i+1))) * cos(DEG2RAD*(j*360/slices))); + rlVertex3f(cos(DEG2RAD*(270+(180/(rings + 1))*i)) * sin(DEG2RAD*(j*360/slices)), + sin(DEG2RAD*(270+(180/(rings + 1))*i)), + cos(DEG2RAD*(270+(180/(rings + 1))*i)) * cos(DEG2RAD*(j*360/slices))); } } rlEnd();