Re-added: LoadFontEx()
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3 changed files with 19 additions and 1 deletions
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@ -21,7 +21,7 @@ int main()
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InitWindow(screenWidth, screenHeight, "raylib [texture] example - image text drawing");
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InitWindow(screenWidth, screenHeight, "raylib [texture] example - image text drawing");
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// TTF Font loading with custom generation parameters
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// TTF Font loading with custom generation parameters
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Font font = LoadFontEx("resources/KAISG.ttf", 64, 0, 0);
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Font font = LoadFontEx("resources/KAISG.ttf", 64, 95, 0);
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Image parrots = LoadImage("resources/parrots.png"); // Load image in CPU memory (RAM)
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Image parrots = LoadImage("resources/parrots.png"); // Load image in CPU memory (RAM)
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@ -965,6 +965,7 @@ RLAPI void DrawTexturePro(Texture2D texture, Rectangle sourceRec, Rectangle dest
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// Font loading/unloading functions
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// Font loading/unloading functions
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RLAPI Font GetDefaultFont(void); // Get the default Font
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RLAPI Font GetDefaultFont(void); // Get the default Font
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RLAPI Font LoadFont(const char *fileName); // Load font from file into GPU memory (VRAM)
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RLAPI Font LoadFont(const char *fileName); // Load font from file into GPU memory (VRAM)
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RLAPI Font LoadFontEx(const char *fileName, int fontSize, int charsCount, int *fontChars); // Load font from file with extended parameters
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RLAPI CharInfo *LoadFontData(const char *fileName, int fontSize, int *fontChars, int charsCount, bool sdf); // Load font data for further use
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RLAPI CharInfo *LoadFontData(const char *fileName, int fontSize, int *fontChars, int charsCount, bool sdf); // Load font data for further use
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RLAPI Image GenImageFontAtlas(CharInfo *chars, int fontSize, int charsCount, int padding, int packMethod); // Generate image font atlas using chars info
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RLAPI Image GenImageFontAtlas(CharInfo *chars, int fontSize, int charsCount, int padding, int packMethod); // Generate image font atlas using chars info
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RLAPI void UnloadFont(Font font); // Unload Font from GPU memory (VRAM)
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RLAPI void UnloadFont(Font font); // Unload Font from GPU memory (VRAM)
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17
src/text.c
17
src/text.c
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@ -310,6 +310,23 @@ Font LoadFont(const char *fileName)
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return font;
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return font;
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}
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}
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// Load Font from TTF font file with generation parameters
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// NOTE: You can pass an array with desired characters, those characters should be available in the font
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// if array is NULL, default char set is selected 32..126
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Font LoadFontEx(const char *fileName, int fontSize, int charsCount, int *fontChars)
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{
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Font font = { 0 };
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font.baseSize = fontSize;
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font.charsCount = (charsCount > 0) ? charsCount : 95;
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font.chars = LoadFontData(fileName, font.baseSize, fontChars, font.charsCount, false);
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Image atlas = GenImageFontAtlas(font.chars, font.charsCount, font.baseSize, 0, 0);
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font.texture = LoadTextureFromImage(atlas);
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UnloadImage(atlas);
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return font;
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}
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// Load font data for further use
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// Load font data for further use
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// NOTE: Requires TTF font and can generate SDF data
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// NOTE: Requires TTF font and can generate SDF data
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CharInfo *LoadFontData(const char *fileName, int fontSize, int *fontChars, int charsCount, bool sdf)
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CharInfo *LoadFontData(const char *fileName, int fontSize, int *fontChars, int charsCount, bool sdf)
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