REVERTED: Removed the need for rlMatrix

Now rlgl uses the `Matrix` type, just make sure it has been previously defined somewhere... I don't like this approach but it's probably the easier one for the users... still looking for a better solution... maybe using something like
`#define MATRIX_TYPE`, so it can be checked in other modules.
This commit is contained in:
raysan5 2021-07-30 12:54:54 +02:00
parent 71373ee524
commit aeb1a0da84
8 changed files with 90 additions and 138 deletions

View file

@ -11,6 +11,7 @@
#include "raylib.h"
#include "rlgl.h"
#include "raymath.h"
#if defined(PLATFORM_DESKTOP)
#define GLSL_VERSION 330