Remove TABS
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5 changed files with 10 additions and 10 deletions
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@ -644,7 +644,7 @@ bool CheckCollisionCircleRec(Vector2 center, float radius, Rectangle rec)
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if (dy <= (rec.height/2.0f)) { return true; }
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float cornerDistanceSq = (dx - rec.width/2.0f)*(dx - rec.width/2.0f) +
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(dy - rec.height/2.0f)*(dy - rec.height/2.0f);
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(dy - rec.height/2.0f)*(dy - rec.height/2.0f);
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return (cornerDistanceSq <= (radius*radius));
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}
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