Merge branch 'master' into master

This commit is contained in:
Jon Daniel 2025-04-19 19:04:08 +02:00 committed by GitHub
commit a618dae15c
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
155 changed files with 203 additions and 202 deletions

View file

@ -15,9 +15,9 @@
static void DrawTextCenter(const char *text, int x, int y, int fontSize, Color color)
{
Vector2 size = MeasureTextEx(GetFontDefault(), text, fontSize, 3);
Vector2 size = MeasureTextEx(GetFontDefault(), text, (float)fontSize, 3);
Vector2 pos = (Vector2){x - size.x/2, y - size.y/2 };
DrawTextEx(GetFontDefault(), text, pos, fontSize, 3, color);
DrawTextEx(GetFontDefault(), text, pos, (float)fontSize, 3, color);
}
//------------------------------------------------------------------------------------
@ -86,11 +86,11 @@ int main(void)
const int minTextSpace = 30;
int last_text_x = -minTextSpace;
for (int i = cellSize; i < GetRenderWidth(); i += cellSize, odd = !odd) {
int x = ((float)i) / dpiScale.x;
int x = (int)(((float)i) / dpiScale.x);
if (odd) {
DrawRectangle(x, pixelGridTop, cellSizePx, pixelGridBottom-pixelGridTop, CLITERAL(Color){ 0, 121, 241, 100 });
DrawRectangle(x, pixelGridTop, (int)cellSizePx, pixelGridBottom-pixelGridTop, CLITERAL(Color){ 0, 121, 241, 100 });
}
DrawLine(x, pixelGridTop, ((float)i) / dpiScale.x, pixelGridLabelY - 10, GRAY);
DrawLine(x, pixelGridTop, (int)(((float)i) / dpiScale.x), pixelGridLabelY - 10, GRAY);
if (x - last_text_x >= minTextSpace) {
DrawTextCenter(TextFormat("%d", i), x, pixelGridLabelY, 12, LIGHTGRAY);
last_text_x = x;

View file

@ -1,8 +1,8 @@
GLFW_ICON ICON "raylib.ico"
1 VERSIONINFO
FILEVERSION 1,0,0,0
PRODUCTVERSION 1,0,0,0
FILEVERSION 5,5,0,0
PRODUCTVERSION 5,5,0,0
BEGIN
BLOCK "StringFileInfo"
BEGIN
@ -10,13 +10,13 @@ BEGIN
BLOCK "040904E4" // English US
BEGIN
VALUE "CompanyName", "raylib technologies"
VALUE "FileDescription", "raylib example"
VALUE "FileVersion", "1.0"
VALUE "FileDescription", "raylib application (www.raylib.com)"
VALUE "FileVersion", "5.5.0"
VALUE "InternalName", "raylib-example"
VALUE "LegalCopyright", "(c) 2025 raylib technologies (@raylibtech)"
//VALUE "OriginalFilename", "raylib_app.exe"
VALUE "LegalCopyright", "(c) 2025 Ramon Santamaria (@raysan5)"
VALUE "OriginalFilename", "raylib-example"
VALUE "ProductName", "raylib-example"
VALUE "ProductVersion", "1.0"
VALUE "ProductVersion", "5.5.0"
END
END
BLOCK "VarFileInfo"

View file

@ -108,8 +108,8 @@ int main(void)
// Draw rectangle box with rounded corners using shader
Rectangle rec = { 50, 70, 110, 60 };
DrawRectangleLines(rec.x - 20, rec.y - 20, rec.width + 40, rec.height + 40, DARKGRAY);
DrawText("Rounded rectangle", rec.x - 20, rec.y - 35, 10, DARKGRAY);
DrawRectangleLines((int)rec.x - 20, (int)rec.y - 20, (int)rec.width + 40, (int)rec.height + 40, DARKGRAY);
DrawText("Rounded rectangle", (int)rec.x - 20, (int)rec.y - 35, 10, DARKGRAY);
// Flip Y axis to match shader coordinate system
rec.y = GetScreenHeight() - rec.y - rec.height;
@ -128,8 +128,8 @@ int main(void)
// Draw rectangle shadow using shader
rec = (Rectangle){ 50, 200, 110, 60 };
DrawRectangleLines(rec.x - 20, rec.y - 20, rec.width + 40, rec.height + 40, DARKGRAY);
DrawText("Rounded rectangle shadow", rec.x - 20, rec.y - 35, 10, DARKGRAY);
DrawRectangleLines((int)rec.x - 20, (int)rec.y - 20, (int)rec.width + 40, (int)rec.height + 40, DARKGRAY);
DrawText("Rounded rectangle shadow", (int)rec.x - 20, (int)rec.y - 35, 10, DARKGRAY);
rec.y = GetScreenHeight() - rec.y - rec.height;
SetShaderValue(shader, roundedRectangle.rectangleLoc, (float[]){ rec.x, rec.y, rec.width, rec.height }, SHADER_UNIFORM_VEC4);
@ -147,8 +147,8 @@ int main(void)
// Draw rectangle's border using shader
rec = (Rectangle){ 50, 330, 110, 60 };
DrawRectangleLines(rec.x - 20, rec.y - 20, rec.width + 40, rec.height + 40, DARKGRAY);
DrawText("Rounded rectangle border", rec.x - 20, rec.y - 35, 10, DARKGRAY);
DrawRectangleLines((int)rec.x - 20, (int)rec.y - 20, (int)rec.width + 40, (int)rec.height + 40, DARKGRAY);
DrawText("Rounded rectangle border", (int)rec.x - 20, (int)rec.y - 35, 10, DARKGRAY);
rec.y = GetScreenHeight() - rec.y - rec.height;
SetShaderValue(shader, roundedRectangle.rectangleLoc, (float[]){ rec.x, rec.y, rec.width, rec.height }, SHADER_UNIFORM_VEC4);

View file

@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\audio\audio_mixed_processor.c" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="..\..\..\src\raylib.rc" />
<ResourceCompile Include="..\..\..\examples\examples.rc" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\raylib\raylib.vcxproj">

View file

@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\audio\audio_module_playing.c" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="..\..\..\src\raylib.rc" />
<ResourceCompile Include="..\..\..\examples\examples.rc" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\raylib\raylib.vcxproj">

View file

@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\audio\audio_music_stream.c" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="..\..\..\src\raylib.rc" />
<ResourceCompile Include="..\..\..\examples\examples.rc" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\raylib\raylib.vcxproj">

View file

@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\audio\audio_raw_stream.c" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="..\..\..\src\raylib.rc" />
<ResourceCompile Include="..\..\..\examples\examples.rc" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\raylib\raylib.vcxproj">

View file

@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\audio\audio_sound_loading.c" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="..\..\..\src\raylib.rc" />
<ResourceCompile Include="..\..\..\examples\examples.rc" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\raylib\raylib.vcxproj">

View file

@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\audio\audio_sound_multi.c" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="..\..\..\src\raylib.rc" />
<ResourceCompile Include="..\..\..\examples\examples.rc" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\raylib\raylib.vcxproj">

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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\audio\audio_stream_effects.c" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="..\..\..\src\raylib.rc" />
<ResourceCompile Include="..\..\..\examples\examples.rc" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\raylib\raylib.vcxproj">

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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\core\core_2d_camera.c" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="..\..\..\src\raylib.rc" />
<ResourceCompile Include="..\..\..\examples\examples.rc" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\raylib\raylib.vcxproj">

View file

@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\core\core_2d_camera_mouse_zoom.c" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="..\..\..\src\raylib.rc" />
<ResourceCompile Include="..\..\..\examples\examples.rc" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\raylib\raylib.vcxproj">

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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\core\core_2d_camera_platformer.c" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="..\..\..\src\raylib.rc" />
<ResourceCompile Include="..\..\..\examples\examples.rc" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\raylib\raylib.vcxproj">

View file

@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\core\core_2d_camera_split_screen.c" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="..\..\..\src\raylib.rc" />
<ResourceCompile Include="..\..\..\examples\examples.rc" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\raylib\raylib.vcxproj">

View file

@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\core\core_3d_camera_first_person.c" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="..\..\..\src\raylib.rc" />
<ResourceCompile Include="..\..\..\examples\examples.rc" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\raylib\raylib.vcxproj">

View file

@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\core\core_3d_camera_free.c" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="..\..\..\src\raylib.rc" />
<ResourceCompile Include="..\..\..\examples\examples.rc" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\raylib\raylib.vcxproj">

View file

@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\core\core_3d_camera_mode.c" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="..\..\..\src\raylib.rc" />
<ResourceCompile Include="..\..\..\examples\examples.rc" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\raylib\raylib.vcxproj">

View file

@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\core\core_3d_camera_split_screen.c" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="..\..\..\src\raylib.rc" />
<ResourceCompile Include="..\..\..\examples\examples.rc" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\raylib\raylib.vcxproj">

View file

@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\core\core_3d_picking.c" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="..\..\..\src\raylib.rc" />
<ResourceCompile Include="..\..\..\examples\examples.rc" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\raylib\raylib.vcxproj">

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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\core\core_automation_events.c" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="..\..\..\src\raylib.rc" />
<ResourceCompile Include="..\..\..\examples\examples.rc" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\raylib\raylib.vcxproj">

View file

@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\core\core_basic_screen_manager.c" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="..\..\..\src\raylib.rc" />
<ResourceCompile Include="..\..\..\examples\examples.rc" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\raylib\raylib.vcxproj">

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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\core\core_basic_window.c" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="..\..\..\src\raylib.rc" />
<ResourceCompile Include="..\..\..\examples\examples.rc" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\raylib\raylib.vcxproj">

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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\core\core_custom_frame_control.c" />
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<ItemGroup>
<ResourceCompile Include="..\..\..\src\raylib.rc" />
<ResourceCompile Include="..\..\..\examples\examples.rc" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\raylib\raylib.vcxproj">

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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\core\core_custom_logging.c" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="..\..\..\src\raylib.rc" />
<ResourceCompile Include="..\..\..\examples\examples.rc" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\raylib\raylib.vcxproj">

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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\core\core_drop_files.c" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="..\..\..\src\raylib.rc" />
<ResourceCompile Include="..\..\..\examples\examples.rc" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\raylib\raylib.vcxproj">

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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\core\core_high_dpi.c" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="..\..\..\src\raylib.rc" />
<ResourceCompile Include="..\..\..\examples\examples.rc" />
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<ItemGroup>
<ProjectReference Include="..\raylib\raylib.vcxproj">

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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\core\core_input_gamepad.c" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="..\..\..\src\raylib.rc" />
<ResourceCompile Include="..\..\..\examples\examples.rc" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\raylib\raylib.vcxproj">

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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\core\core_input_gestures.c" />
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<ItemGroup>
<ResourceCompile Include="..\..\..\src\raylib.rc" />
<ResourceCompile Include="..\..\..\examples\examples.rc" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\raylib\raylib.vcxproj">

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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\core\core_input_keys.c" />
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<ItemGroup>
<ResourceCompile Include="..\..\..\src\raylib.rc" />
<ResourceCompile Include="..\..\..\examples\examples.rc" />
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<ItemGroup>
<ProjectReference Include="..\raylib\raylib.vcxproj">

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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\core\core_input_mouse.c" />
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<ItemGroup>
<ResourceCompile Include="..\..\..\src\raylib.rc" />
<ResourceCompile Include="..\..\..\examples\examples.rc" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\raylib\raylib.vcxproj">

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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\core\core_input_mouse_wheel.c" />
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<ItemGroup>
<ResourceCompile Include="..\..\..\src\raylib.rc" />
<ResourceCompile Include="..\..\..\examples\examples.rc" />
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<ItemGroup>
<ProjectReference Include="..\raylib\raylib.vcxproj">

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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\core\core_input_multitouch.c" />
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<ItemGroup>
<ResourceCompile Include="..\..\..\src\raylib.rc" />
<ResourceCompile Include="..\..\..\examples\examples.rc" />
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<ItemGroup>
<ProjectReference Include="..\raylib\raylib.vcxproj">

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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\core\core_input_virtual_controls.c" />
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<ItemGroup>
<ResourceCompile Include="..\..\..\src\raylib.rc" />
<ResourceCompile Include="..\..\..\examples\examples.rc" />
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<ItemGroup>
<ProjectReference Include="..\raylib\raylib.vcxproj">

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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\core\core_loading_thread.c" />
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<ItemGroup>
<ResourceCompile Include="..\..\..\src\raylib.rc" />
<ResourceCompile Include="..\..\..\examples\examples.rc" />
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<ItemGroup>
<ProjectReference Include="..\raylib\raylib.vcxproj">

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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\core\core_random_sequence.c" />
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<ItemGroup>
<ResourceCompile Include="..\..\..\src\raylib.rc" />
<ResourceCompile Include="..\..\..\examples\examples.rc" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\raylib\raylib.vcxproj">

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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\core\core_random_values.c" />
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<ItemGroup>
<ResourceCompile Include="..\..\..\src\raylib.rc" />
<ResourceCompile Include="..\..\..\examples\examples.rc" />
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<ItemGroup>
<ProjectReference Include="..\raylib\raylib.vcxproj">

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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\core\core_scissor_test.c" />
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<ItemGroup>
<ResourceCompile Include="..\..\..\src\raylib.rc" />
<ResourceCompile Include="..\..\..\examples\examples.rc" />
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<ItemGroup>
<ProjectReference Include="..\raylib\raylib.vcxproj">

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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\core\core_smooth_pixelperfect.c" />
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<ItemGroup>
<ResourceCompile Include="..\..\..\src\raylib.rc" />
<ResourceCompile Include="..\..\..\examples\examples.rc" />
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<ItemGroup>
<ProjectReference Include="..\raylib\raylib.vcxproj">

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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\core\core_storage_values.c" />
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<ItemGroup>
<ResourceCompile Include="..\..\..\src\raylib.rc" />
<ResourceCompile Include="..\..\..\examples\examples.rc" />
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<ItemGroup>
<ProjectReference Include="..\raylib\raylib.vcxproj">

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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\core\core_vr_simulator.c" />
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<ItemGroup>
<ResourceCompile Include="..\..\..\src\raylib.rc" />
<ResourceCompile Include="..\..\..\examples\examples.rc" />
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<ItemGroup>
<ProjectReference Include="..\raylib\raylib.vcxproj">

View file

@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\core\core_window_flags.c" />
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<ItemGroup>
<ResourceCompile Include="..\..\..\src\raylib.rc" />
<ResourceCompile Include="..\..\..\examples\examples.rc" />
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<ItemGroup>
<ProjectReference Include="..\raylib\raylib.vcxproj">

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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\core\core_window_letterbox.c" />
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<ItemGroup>
<ResourceCompile Include="..\..\..\src\raylib.rc" />
<ResourceCompile Include="..\..\..\examples\examples.rc" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\raylib\raylib.vcxproj">

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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\core\core_window_should_close.c" />
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<ItemGroup>
<ResourceCompile Include="..\..\..\src\raylib.rc" />
<ResourceCompile Include="..\..\..\examples\examples.rc" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\raylib\raylib.vcxproj">

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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\core\core_world_screen.c" />
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<ItemGroup>
<ResourceCompile Include="..\..\..\src\raylib.rc" />
<ResourceCompile Include="..\..\..\examples\examples.rc" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\raylib\raylib.vcxproj">

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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\others\easings_testbed.c" />
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<ItemGroup>
<ResourceCompile Include="..\..\..\src\raylib.rc" />
<ResourceCompile Include="..\..\..\examples\examples.rc" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\raylib\raylib.vcxproj">

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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\others\embedded_files_loading.c" />
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<ResourceCompile Include="..\..\..\src\raylib.rc" />
<ResourceCompile Include="..\..\..\examples\examples.rc" />
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<ItemGroup>
<ProjectReference Include="..\raylib\raylib.vcxproj">

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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\models\models_animation.c" />
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<ResourceCompile Include="..\..\..\src\raylib.rc" />
<ResourceCompile Include="..\..\..\examples\examples.rc" />
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<ProjectReference Include="..\raylib\raylib.vcxproj">

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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\models\models_billboard.c" />
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<ItemGroup>
<ResourceCompile Include="..\..\..\src\raylib.rc" />
<ResourceCompile Include="..\..\..\examples\examples.rc" />
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<ProjectReference Include="..\raylib\raylib.vcxproj">

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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\models\models_bone_socket.c" />
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<ResourceCompile Include="..\..\..\src\raylib.rc" />
<ResourceCompile Include="..\..\..\examples\examples.rc" />
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<ProjectReference Include="..\raylib\raylib.vcxproj">

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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\models\models_box_collisions.c" />
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<ResourceCompile Include="..\..\..\src\raylib.rc" />
<ResourceCompile Include="..\..\..\examples\examples.rc" />
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<ItemGroup>
<ProjectReference Include="..\raylib\raylib.vcxproj">

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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\models\models_cubicmap.c" />
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<ResourceCompile Include="..\..\..\src\raylib.rc" />
<ResourceCompile Include="..\..\..\examples\examples.rc" />
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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\models\models_draw_cube_texture.c" />
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<ResourceCompile Include="..\..\..\src\raylib.rc" />
<ResourceCompile Include="..\..\..\examples\examples.rc" />
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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\models\models_first_person_maze.c" />
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<ProjectReference Include="..\raylib\raylib.vcxproj">

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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\models\models_geometric_shapes.c" />
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<ResourceCompile Include="..\..\..\examples\examples.rc" />
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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\models\models_gpu_skinning.c" />
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<ResourceCompile Include="..\..\..\src\raylib.rc" />
<ResourceCompile Include="..\..\..\examples\examples.rc" />
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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\models\models_heightmap.c" />
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<ResourceCompile Include="..\..\..\src\raylib.rc" />
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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\models\models_loading.c" />
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<ProjectReference Include="..\raylib\raylib.vcxproj">

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@ -558,9 +558,6 @@
<ItemGroup>
<ResourceCompile Include="..\..\..\examples\examples.rc" />
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<ResourceCompile Include="..\..\..\src\raylib.rc" />
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<Project>{e89d61ac-55de-4482-afd4-df7242ebc859}</Project>

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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\models\models_loading_m3d.c" />
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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\models\models_loading_vox.c" />
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<ResourceCompile Include="..\..\..\src\raylib.rc" />
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<ProjectReference Include="..\raylib\raylib.vcxproj">

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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\models\models_mesh_generation.c" />
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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\models\models_mesh_picking.c" />
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@ -556,7 +556,7 @@
<ClCompile Include="..\..\..\examples\models\models_orthographic_projection.c" />
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