Merge branch 'master' into master
This commit is contained in:
commit
a618dae15c
155 changed files with 203 additions and 202 deletions
|
@ -15,9 +15,9 @@
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||||||
|
|
||||||
static void DrawTextCenter(const char *text, int x, int y, int fontSize, Color color)
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static void DrawTextCenter(const char *text, int x, int y, int fontSize, Color color)
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||||||
{
|
{
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||||||
Vector2 size = MeasureTextEx(GetFontDefault(), text, fontSize, 3);
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Vector2 size = MeasureTextEx(GetFontDefault(), text, (float)fontSize, 3);
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||||||
Vector2 pos = (Vector2){x - size.x/2, y - size.y/2 };
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Vector2 pos = (Vector2){x - size.x/2, y - size.y/2 };
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||||||
DrawTextEx(GetFontDefault(), text, pos, fontSize, 3, color);
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DrawTextEx(GetFontDefault(), text, pos, (float)fontSize, 3, color);
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||||||
}
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}
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||||||
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||||||
//------------------------------------------------------------------------------------
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//------------------------------------------------------------------------------------
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||||||
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@ -86,11 +86,11 @@ int main(void)
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||||||
const int minTextSpace = 30;
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const int minTextSpace = 30;
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||||||
int last_text_x = -minTextSpace;
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int last_text_x = -minTextSpace;
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||||||
for (int i = cellSize; i < GetRenderWidth(); i += cellSize, odd = !odd) {
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for (int i = cellSize; i < GetRenderWidth(); i += cellSize, odd = !odd) {
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||||||
int x = ((float)i) / dpiScale.x;
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int x = (int)(((float)i) / dpiScale.x);
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||||||
if (odd) {
|
if (odd) {
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||||||
DrawRectangle(x, pixelGridTop, cellSizePx, pixelGridBottom-pixelGridTop, CLITERAL(Color){ 0, 121, 241, 100 });
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DrawRectangle(x, pixelGridTop, (int)cellSizePx, pixelGridBottom-pixelGridTop, CLITERAL(Color){ 0, 121, 241, 100 });
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||||||
}
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}
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||||||
DrawLine(x, pixelGridTop, ((float)i) / dpiScale.x, pixelGridLabelY - 10, GRAY);
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DrawLine(x, pixelGridTop, (int)(((float)i) / dpiScale.x), pixelGridLabelY - 10, GRAY);
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||||||
if (x - last_text_x >= minTextSpace) {
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if (x - last_text_x >= minTextSpace) {
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||||||
DrawTextCenter(TextFormat("%d", i), x, pixelGridLabelY, 12, LIGHTGRAY);
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DrawTextCenter(TextFormat("%d", i), x, pixelGridLabelY, 12, LIGHTGRAY);
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||||||
last_text_x = x;
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last_text_x = x;
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||||||
|
|
|
@ -1,27 +1,27 @@
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||||||
GLFW_ICON ICON "raylib.ico"
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GLFW_ICON ICON "raylib.ico"
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||||||
|
|
||||||
1 VERSIONINFO
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1 VERSIONINFO
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||||||
FILEVERSION 1,0,0,0
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FILEVERSION 5,5,0,0
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||||||
PRODUCTVERSION 1,0,0,0
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PRODUCTVERSION 5,5,0,0
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||||||
BEGIN
|
BEGIN
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||||||
BLOCK "StringFileInfo"
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BLOCK "StringFileInfo"
|
||||||
BEGIN
|
BEGIN
|
||||||
//BLOCK "080904E4" // English UK
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//BLOCK "080904E4" // English UK
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||||||
BLOCK "040904E4" // English US
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BLOCK "040904E4" // English US
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||||||
BEGIN
|
BEGIN
|
||||||
VALUE "CompanyName", "raylib technologies"
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VALUE "CompanyName", "raylib technologies"
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||||||
VALUE "FileDescription", "raylib example"
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VALUE "FileDescription", "raylib application (www.raylib.com)"
|
||||||
VALUE "FileVersion", "1.0"
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VALUE "FileVersion", "5.5.0"
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||||||
VALUE "InternalName", "raylib-example"
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VALUE "InternalName", "raylib-example"
|
||||||
VALUE "LegalCopyright", "(c) 2025 raylib technologies (@raylibtech)"
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VALUE "LegalCopyright", "(c) 2025 Ramon Santamaria (@raysan5)"
|
||||||
//VALUE "OriginalFilename", "raylib_app.exe"
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VALUE "OriginalFilename", "raylib-example"
|
||||||
VALUE "ProductName", "raylib-example"
|
VALUE "ProductName", "raylib-example"
|
||||||
VALUE "ProductVersion", "1.0"
|
VALUE "ProductVersion", "5.5.0"
|
||||||
END
|
END
|
||||||
END
|
END
|
||||||
BLOCK "VarFileInfo"
|
BLOCK "VarFileInfo"
|
||||||
BEGIN
|
BEGIN
|
||||||
//VALUE "Translation", 0x809, 1252 // English UK
|
//VALUE "Translation", 0x809, 1252 // English UK
|
||||||
VALUE "Translation", 0x409, 1252 // English US
|
VALUE "Translation", 0x409, 1252 // English US
|
||||||
END
|
END
|
||||||
END
|
END
|
||||||
|
|
|
@ -108,8 +108,8 @@ int main(void)
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||||||
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|
||||||
// Draw rectangle box with rounded corners using shader
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// Draw rectangle box with rounded corners using shader
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||||||
Rectangle rec = { 50, 70, 110, 60 };
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Rectangle rec = { 50, 70, 110, 60 };
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||||||
DrawRectangleLines(rec.x - 20, rec.y - 20, rec.width + 40, rec.height + 40, DARKGRAY);
|
DrawRectangleLines((int)rec.x - 20, (int)rec.y - 20, (int)rec.width + 40, (int)rec.height + 40, DARKGRAY);
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||||||
DrawText("Rounded rectangle", rec.x - 20, rec.y - 35, 10, DARKGRAY);
|
DrawText("Rounded rectangle", (int)rec.x - 20, (int)rec.y - 35, 10, DARKGRAY);
|
||||||
|
|
||||||
// Flip Y axis to match shader coordinate system
|
// Flip Y axis to match shader coordinate system
|
||||||
rec.y = GetScreenHeight() - rec.y - rec.height;
|
rec.y = GetScreenHeight() - rec.y - rec.height;
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||||||
|
@ -128,8 +128,8 @@ int main(void)
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||||||
|
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||||||
// Draw rectangle shadow using shader
|
// Draw rectangle shadow using shader
|
||||||
rec = (Rectangle){ 50, 200, 110, 60 };
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rec = (Rectangle){ 50, 200, 110, 60 };
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||||||
DrawRectangleLines(rec.x - 20, rec.y - 20, rec.width + 40, rec.height + 40, DARKGRAY);
|
DrawRectangleLines((int)rec.x - 20, (int)rec.y - 20, (int)rec.width + 40, (int)rec.height + 40, DARKGRAY);
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||||||
DrawText("Rounded rectangle shadow", rec.x - 20, rec.y - 35, 10, DARKGRAY);
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DrawText("Rounded rectangle shadow", (int)rec.x - 20, (int)rec.y - 35, 10, DARKGRAY);
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||||||
|
|
||||||
rec.y = GetScreenHeight() - rec.y - rec.height;
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rec.y = GetScreenHeight() - rec.y - rec.height;
|
||||||
SetShaderValue(shader, roundedRectangle.rectangleLoc, (float[]){ rec.x, rec.y, rec.width, rec.height }, SHADER_UNIFORM_VEC4);
|
SetShaderValue(shader, roundedRectangle.rectangleLoc, (float[]){ rec.x, rec.y, rec.width, rec.height }, SHADER_UNIFORM_VEC4);
|
||||||
|
@ -147,8 +147,8 @@ int main(void)
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||||||
|
|
||||||
// Draw rectangle's border using shader
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// Draw rectangle's border using shader
|
||||||
rec = (Rectangle){ 50, 330, 110, 60 };
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rec = (Rectangle){ 50, 330, 110, 60 };
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||||||
DrawRectangleLines(rec.x - 20, rec.y - 20, rec.width + 40, rec.height + 40, DARKGRAY);
|
DrawRectangleLines((int)rec.x - 20, (int)rec.y - 20, (int)rec.width + 40, (int)rec.height + 40, DARKGRAY);
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||||||
DrawText("Rounded rectangle border", rec.x - 20, rec.y - 35, 10, DARKGRAY);
|
DrawText("Rounded rectangle border", (int)rec.x - 20, (int)rec.y - 35, 10, DARKGRAY);
|
||||||
|
|
||||||
rec.y = GetScreenHeight() - rec.y - rec.height;
|
rec.y = GetScreenHeight() - rec.y - rec.height;
|
||||||
SetShaderValue(shader, roundedRectangle.rectangleLoc, (float[]){ rec.x, rec.y, rec.width, rec.height }, SHADER_UNIFORM_VEC4);
|
SetShaderValue(shader, roundedRectangle.rectangleLoc, (float[]){ rec.x, rec.y, rec.width, rec.height }, SHADER_UNIFORM_VEC4);
|
||||||
|
|
|
@ -556,7 +556,7 @@
|
||||||
<ClCompile Include="..\..\..\examples\audio\audio_mixed_processor.c" />
|
<ClCompile Include="..\..\..\examples\audio\audio_mixed_processor.c" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ResourceCompile Include="..\..\..\src\raylib.rc" />
|
<ResourceCompile Include="..\..\..\examples\examples.rc" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ProjectReference Include="..\raylib\raylib.vcxproj">
|
<ProjectReference Include="..\raylib\raylib.vcxproj">
|
||||||
|
|
|
@ -556,7 +556,7 @@
|
||||||
<ClCompile Include="..\..\..\examples\audio\audio_module_playing.c" />
|
<ClCompile Include="..\..\..\examples\audio\audio_module_playing.c" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ResourceCompile Include="..\..\..\src\raylib.rc" />
|
<ResourceCompile Include="..\..\..\examples\examples.rc" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ProjectReference Include="..\raylib\raylib.vcxproj">
|
<ProjectReference Include="..\raylib\raylib.vcxproj">
|
||||||
|
|
|
@ -556,7 +556,7 @@
|
||||||
<ClCompile Include="..\..\..\examples\audio\audio_music_stream.c" />
|
<ClCompile Include="..\..\..\examples\audio\audio_music_stream.c" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ResourceCompile Include="..\..\..\src\raylib.rc" />
|
<ResourceCompile Include="..\..\..\examples\examples.rc" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ProjectReference Include="..\raylib\raylib.vcxproj">
|
<ProjectReference Include="..\raylib\raylib.vcxproj">
|
||||||
|
|
|
@ -556,7 +556,7 @@
|
||||||
<ClCompile Include="..\..\..\examples\audio\audio_raw_stream.c" />
|
<ClCompile Include="..\..\..\examples\audio\audio_raw_stream.c" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ResourceCompile Include="..\..\..\src\raylib.rc" />
|
<ResourceCompile Include="..\..\..\examples\examples.rc" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ProjectReference Include="..\raylib\raylib.vcxproj">
|
<ProjectReference Include="..\raylib\raylib.vcxproj">
|
||||||
|
|
|
@ -556,7 +556,7 @@
|
||||||
<ClCompile Include="..\..\..\examples\audio\audio_sound_loading.c" />
|
<ClCompile Include="..\..\..\examples\audio\audio_sound_loading.c" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ResourceCompile Include="..\..\..\src\raylib.rc" />
|
<ResourceCompile Include="..\..\..\examples\examples.rc" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ProjectReference Include="..\raylib\raylib.vcxproj">
|
<ProjectReference Include="..\raylib\raylib.vcxproj">
|
||||||
|
|
|
@ -556,7 +556,7 @@
|
||||||
<ClCompile Include="..\..\..\examples\audio\audio_sound_multi.c" />
|
<ClCompile Include="..\..\..\examples\audio\audio_sound_multi.c" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ResourceCompile Include="..\..\..\src\raylib.rc" />
|
<ResourceCompile Include="..\..\..\examples\examples.rc" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ProjectReference Include="..\raylib\raylib.vcxproj">
|
<ProjectReference Include="..\raylib\raylib.vcxproj">
|
||||||
|
|
|
@ -556,7 +556,7 @@
|
||||||
<ClCompile Include="..\..\..\examples\audio\audio_stream_effects.c" />
|
<ClCompile Include="..\..\..\examples\audio\audio_stream_effects.c" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ResourceCompile Include="..\..\..\src\raylib.rc" />
|
<ResourceCompile Include="..\..\..\examples\examples.rc" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ProjectReference Include="..\raylib\raylib.vcxproj">
|
<ProjectReference Include="..\raylib\raylib.vcxproj">
|
||||||
|
|
|
@ -556,7 +556,7 @@
|
||||||
<ClCompile Include="..\..\..\examples\core\core_2d_camera.c" />
|
<ClCompile Include="..\..\..\examples\core\core_2d_camera.c" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ResourceCompile Include="..\..\..\src\raylib.rc" />
|
<ResourceCompile Include="..\..\..\examples\examples.rc" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ProjectReference Include="..\raylib\raylib.vcxproj">
|
<ProjectReference Include="..\raylib\raylib.vcxproj">
|
||||||
|
|
|
@ -556,7 +556,7 @@
|
||||||
<ClCompile Include="..\..\..\examples\core\core_2d_camera_mouse_zoom.c" />
|
<ClCompile Include="..\..\..\examples\core\core_2d_camera_mouse_zoom.c" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ResourceCompile Include="..\..\..\src\raylib.rc" />
|
<ResourceCompile Include="..\..\..\examples\examples.rc" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ProjectReference Include="..\raylib\raylib.vcxproj">
|
<ProjectReference Include="..\raylib\raylib.vcxproj">
|
||||||
|
|
|
@ -556,7 +556,7 @@
|
||||||
<ClCompile Include="..\..\..\examples\core\core_2d_camera_platformer.c" />
|
<ClCompile Include="..\..\..\examples\core\core_2d_camera_platformer.c" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ResourceCompile Include="..\..\..\src\raylib.rc" />
|
<ResourceCompile Include="..\..\..\examples\examples.rc" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ProjectReference Include="..\raylib\raylib.vcxproj">
|
<ProjectReference Include="..\raylib\raylib.vcxproj">
|
||||||
|
|
|
@ -556,7 +556,7 @@
|
||||||
<ClCompile Include="..\..\..\examples\core\core_2d_camera_split_screen.c" />
|
<ClCompile Include="..\..\..\examples\core\core_2d_camera_split_screen.c" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ResourceCompile Include="..\..\..\src\raylib.rc" />
|
<ResourceCompile Include="..\..\..\examples\examples.rc" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ProjectReference Include="..\raylib\raylib.vcxproj">
|
<ProjectReference Include="..\raylib\raylib.vcxproj">
|
||||||
|
|
|
@ -556,7 +556,7 @@
|
||||||
<ClCompile Include="..\..\..\examples\core\core_3d_camera_first_person.c" />
|
<ClCompile Include="..\..\..\examples\core\core_3d_camera_first_person.c" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ResourceCompile Include="..\..\..\src\raylib.rc" />
|
<ResourceCompile Include="..\..\..\examples\examples.rc" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ProjectReference Include="..\raylib\raylib.vcxproj">
|
<ProjectReference Include="..\raylib\raylib.vcxproj">
|
||||||
|
|
|
@ -556,7 +556,7 @@
|
||||||
<ClCompile Include="..\..\..\examples\core\core_3d_camera_free.c" />
|
<ClCompile Include="..\..\..\examples\core\core_3d_camera_free.c" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ResourceCompile Include="..\..\..\src\raylib.rc" />
|
<ResourceCompile Include="..\..\..\examples\examples.rc" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ProjectReference Include="..\raylib\raylib.vcxproj">
|
<ProjectReference Include="..\raylib\raylib.vcxproj">
|
||||||
|
|
|
@ -556,7 +556,7 @@
|
||||||
<ClCompile Include="..\..\..\examples\core\core_3d_camera_mode.c" />
|
<ClCompile Include="..\..\..\examples\core\core_3d_camera_mode.c" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ResourceCompile Include="..\..\..\src\raylib.rc" />
|
<ResourceCompile Include="..\..\..\examples\examples.rc" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ProjectReference Include="..\raylib\raylib.vcxproj">
|
<ProjectReference Include="..\raylib\raylib.vcxproj">
|
||||||
|
|
|
@ -556,7 +556,7 @@
|
||||||
<ClCompile Include="..\..\..\examples\core\core_3d_camera_split_screen.c" />
|
<ClCompile Include="..\..\..\examples\core\core_3d_camera_split_screen.c" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ResourceCompile Include="..\..\..\src\raylib.rc" />
|
<ResourceCompile Include="..\..\..\examples\examples.rc" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ProjectReference Include="..\raylib\raylib.vcxproj">
|
<ProjectReference Include="..\raylib\raylib.vcxproj">
|
||||||
|
|
|
@ -556,7 +556,7 @@
|
||||||
<ClCompile Include="..\..\..\examples\core\core_3d_picking.c" />
|
<ClCompile Include="..\..\..\examples\core\core_3d_picking.c" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ResourceCompile Include="..\..\..\src\raylib.rc" />
|
<ResourceCompile Include="..\..\..\examples\examples.rc" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ProjectReference Include="..\raylib\raylib.vcxproj">
|
<ProjectReference Include="..\raylib\raylib.vcxproj">
|
||||||
|
|
|
@ -556,7 +556,7 @@
|
||||||
<ClCompile Include="..\..\..\examples\core\core_automation_events.c" />
|
<ClCompile Include="..\..\..\examples\core\core_automation_events.c" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ResourceCompile Include="..\..\..\src\raylib.rc" />
|
<ResourceCompile Include="..\..\..\examples\examples.rc" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ProjectReference Include="..\raylib\raylib.vcxproj">
|
<ProjectReference Include="..\raylib\raylib.vcxproj">
|
||||||
|
|
|
@ -556,7 +556,7 @@
|
||||||
<ClCompile Include="..\..\..\examples\core\core_basic_screen_manager.c" />
|
<ClCompile Include="..\..\..\examples\core\core_basic_screen_manager.c" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ResourceCompile Include="..\..\..\src\raylib.rc" />
|
<ResourceCompile Include="..\..\..\examples\examples.rc" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ProjectReference Include="..\raylib\raylib.vcxproj">
|
<ProjectReference Include="..\raylib\raylib.vcxproj">
|
||||||
|
|
|
@ -556,7 +556,7 @@
|
||||||
<ClCompile Include="..\..\..\examples\core\core_basic_window.c" />
|
<ClCompile Include="..\..\..\examples\core\core_basic_window.c" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ResourceCompile Include="..\..\..\src\raylib.rc" />
|
<ResourceCompile Include="..\..\..\examples\examples.rc" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ProjectReference Include="..\raylib\raylib.vcxproj">
|
<ProjectReference Include="..\raylib\raylib.vcxproj">
|
||||||
|
|
|
@ -556,7 +556,7 @@
|
||||||
<ClCompile Include="..\..\..\examples\core\core_custom_frame_control.c" />
|
<ClCompile Include="..\..\..\examples\core\core_custom_frame_control.c" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ResourceCompile Include="..\..\..\src\raylib.rc" />
|
<ResourceCompile Include="..\..\..\examples\examples.rc" />
|
||||||
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||||||
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|
<ItemGroup>
|
||||||
<ResourceCompile Include="..\..\..\src\raylib.rc" />
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<ResourceCompile Include="..\..\..\examples\examples.rc" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
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<ItemGroup>
|
||||||
<ProjectReference Include="..\raylib\raylib.vcxproj">
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<ProjectReference Include="..\raylib\raylib.vcxproj">
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||||||
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|
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@ -556,7 +556,7 @@
|
||||||
<ClCompile Include="..\..\..\examples\shaders\shaders_spotlight.c" />
|
<ClCompile Include="..\..\..\examples\shaders\shaders_spotlight.c" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
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<ItemGroup>
|
||||||
<ResourceCompile Include="..\..\..\src\raylib.rc" />
|
<ResourceCompile Include="..\..\..\examples\examples.rc" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ProjectReference Include="..\raylib\raylib.vcxproj">
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<ProjectReference Include="..\raylib\raylib.vcxproj">
|
||||||
|
|
|
@ -556,7 +556,7 @@
|
||||||
<ClCompile Include="..\..\..\examples\shaders\shaders_texture_drawing.c" />
|
<ClCompile Include="..\..\..\examples\shaders\shaders_texture_drawing.c" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ResourceCompile Include="..\..\..\src\raylib.rc" />
|
<ResourceCompile Include="..\..\..\examples\examples.rc" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ProjectReference Include="..\raylib\raylib.vcxproj">
|
<ProjectReference Include="..\raylib\raylib.vcxproj">
|
||||||
|
|
|
@ -556,7 +556,7 @@
|
||||||
<ClCompile Include="..\..\..\examples\shaders\shaders_texture_outline.c" />
|
<ClCompile Include="..\..\..\examples\shaders\shaders_texture_outline.c" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ResourceCompile Include="..\..\..\src\raylib.rc" />
|
<ResourceCompile Include="..\..\..\examples\examples.rc" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ProjectReference Include="..\raylib\raylib.vcxproj">
|
<ProjectReference Include="..\raylib\raylib.vcxproj">
|
||||||
|
|
|
@ -556,7 +556,7 @@
|
||||||
<ClCompile Include="..\..\..\examples\shaders\shaders_texture_tiling.c" />
|
<ClCompile Include="..\..\..\examples\shaders\shaders_texture_tiling.c" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ResourceCompile Include="..\..\..\src\raylib.rc" />
|
<ResourceCompile Include="..\..\..\examples\examples.rc" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ProjectReference Include="..\raylib\raylib.vcxproj">
|
<ProjectReference Include="..\raylib\raylib.vcxproj">
|
||||||
|
|
|
@ -556,7 +556,7 @@
|
||||||
<ClCompile Include="..\..\..\examples\shaders\shaders_texture_waves.c" />
|
<ClCompile Include="..\..\..\examples\shaders\shaders_texture_waves.c" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ResourceCompile Include="..\..\..\src\raylib.rc" />
|
<ResourceCompile Include="..\..\..\examples\examples.rc" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ProjectReference Include="..\raylib\raylib.vcxproj">
|
<ProjectReference Include="..\raylib\raylib.vcxproj">
|
||||||
|
|
|
@ -556,7 +556,7 @@
|
||||||
<ClCompile Include="..\..\..\examples\shaders\shaders_vertex_displacement.c" />
|
<ClCompile Include="..\..\..\examples\shaders\shaders_vertex_displacement.c" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ResourceCompile Include="..\..\..\src\raylib.rc" />
|
<ResourceCompile Include="..\..\..\examples\examples.rc" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ProjectReference Include="..\raylib\raylib.vcxproj">
|
<ProjectReference Include="..\raylib\raylib.vcxproj">
|
||||||
|
|
|
@ -556,7 +556,7 @@
|
||||||
<ClCompile Include="..\..\..\examples\shaders\shaders_view_depth.c" />
|
<ClCompile Include="..\..\..\examples\shaders\shaders_view_depth.c" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ResourceCompile Include="..\..\..\src\raylib.rc" />
|
<ResourceCompile Include="..\..\..\examples\examples.rc" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ProjectReference Include="..\raylib\raylib.vcxproj">
|
<ProjectReference Include="..\raylib\raylib.vcxproj">
|
||||||
|
|
|
@ -556,7 +556,7 @@
|
||||||
<ClCompile Include="..\..\..\examples\shaders\shaders_write_depth.c" />
|
<ClCompile Include="..\..\..\examples\shaders\shaders_write_depth.c" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ResourceCompile Include="..\..\..\src\raylib.rc" />
|
<ResourceCompile Include="..\..\..\examples\examples.rc" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ProjectReference Include="..\raylib\raylib.vcxproj">
|
<ProjectReference Include="..\raylib\raylib.vcxproj">
|
||||||
|
|
|
@ -556,7 +556,7 @@
|
||||||
<ClCompile Include="..\..\..\examples\shapes\shapes_basic_shapes.c" />
|
<ClCompile Include="..\..\..\examples\shapes\shapes_basic_shapes.c" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ResourceCompile Include="..\..\..\src\raylib.rc" />
|
<ResourceCompile Include="..\..\..\examples\examples.rc" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ProjectReference Include="..\raylib\raylib.vcxproj">
|
<ProjectReference Include="..\raylib\raylib.vcxproj">
|
||||||
|
|
|
@ -556,7 +556,7 @@
|
||||||
<ClCompile Include="..\..\..\examples\shapes\shapes_bouncing_ball.c" />
|
<ClCompile Include="..\..\..\examples\shapes\shapes_bouncing_ball.c" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ResourceCompile Include="..\..\..\src\raylib.rc" />
|
<ResourceCompile Include="..\..\..\examples\examples.rc" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ProjectReference Include="..\raylib\raylib.vcxproj">
|
<ProjectReference Include="..\raylib\raylib.vcxproj">
|
||||||
|
|
|
@ -556,7 +556,7 @@
|
||||||
<ClCompile Include="..\..\..\examples\shapes\shapes_collision_area.c" />
|
<ClCompile Include="..\..\..\examples\shapes\shapes_collision_area.c" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ResourceCompile Include="..\..\..\src\raylib.rc" />
|
<ResourceCompile Include="..\..\..\examples\examples.rc" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ProjectReference Include="..\raylib\raylib.vcxproj">
|
<ProjectReference Include="..\raylib\raylib.vcxproj">
|
||||||
|
|
|
@ -556,7 +556,7 @@
|
||||||
<ClCompile Include="..\..\..\examples\shapes\shapes_colors_palette.c" />
|
<ClCompile Include="..\..\..\examples\shapes\shapes_colors_palette.c" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ResourceCompile Include="..\..\..\src\raylib.rc" />
|
<ResourceCompile Include="..\..\..\examples\examples.rc" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ProjectReference Include="..\raylib\raylib.vcxproj">
|
<ProjectReference Include="..\raylib\raylib.vcxproj">
|
||||||
|
|
|
@ -556,7 +556,7 @@
|
||||||
<ClCompile Include="..\..\..\examples\shapes\shapes_draw_circle_sector.c" />
|
<ClCompile Include="..\..\..\examples\shapes\shapes_draw_circle_sector.c" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ResourceCompile Include="..\..\..\src\raylib.rc" />
|
<ResourceCompile Include="..\..\..\examples\examples.rc" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ProjectReference Include="..\raylib\raylib.vcxproj">
|
<ProjectReference Include="..\raylib\raylib.vcxproj">
|
||||||
|
|
|
@ -556,7 +556,7 @@
|
||||||
<ClCompile Include="..\..\..\examples\shapes\shapes_draw_rectangle_rounded.c" />
|
<ClCompile Include="..\..\..\examples\shapes\shapes_draw_rectangle_rounded.c" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ResourceCompile Include="..\..\..\src\raylib.rc" />
|
<ResourceCompile Include="..\..\..\examples\examples.rc" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ProjectReference Include="..\raylib\raylib.vcxproj">
|
<ProjectReference Include="..\raylib\raylib.vcxproj">
|
||||||
|
|
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