Add GenImageGradientSquare (#3077)
* Add GenImageGradientSquare to allow square gradients * Fix GenImageGradientSquare and add to textures_image_generation example * Remove params from GenImageGradientSquare
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10 changed files with 407 additions and 282 deletions
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@ -213,6 +213,7 @@ ImageColorReplace|void|(Image *image, Color color, Color replace);|
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GenImageColor|Image|(int width, int height, Color color);|
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GenImageGradientLinear|Image|(int width, int height, int direction, Color start, Color end);|
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GenImageGradientRadial|Image|(int width, int height, float density, Color inner, Color outer);|
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GenImageGradientSquare|Image|(int width, int height, float density, Color inner, Color outer);|
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GenImageChecked|Image|(int width, int height, int checksX, int checksY, Color col1, Color col2);|
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GenImageWhiteNoise|Image|(int width, int height, float factor);|
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GenImagePerlinNoise|Image|(int width, int height, int offsetX, int offsetY, float scale);|
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@ -1396,6 +1396,15 @@
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<Param name="Color outer" />
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</Overload>
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</KeyWord>
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<KeyWord name="GenImageGradientSquare" func="yes">
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<Overload retVal="Image" descr="Generate image: square gradient">
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<Param name="int width" />
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<Param name="int height" />
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<Param name="float density" />
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<Param name="Color inner" />
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<Param name="Color outer" />
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</Overload>
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</KeyWord>
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<KeyWord name="GenImageChecked" func="yes">
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<Overload retVal="Image" descr="Generate image: checked">
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<Param name="int width" />
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@ -319,6 +319,7 @@ RLAPI bool ExportImageAsCode(Image image, const char *fileName);
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RLAPI Image GenImageColor(int width, int height, Color color); // Generate image: plain color
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RLAPI Image GenImageGradientLinear(int width, int height, int direction, Color start, Color end); // Generate image: linear gradient
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RLAPI Image GenImageGradientRadial(int width, int height, float density, Color inner, Color outer); // Generate image: radial gradient
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RLAPI Image GenImageGradientSquare(int width, int height, float density, Color inner, Color outer); // Generate image: square gradient
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RLAPI Image GenImageChecked(int width, int height, int checksX, int checksY, Color col1, Color col2); // Generate image: checked
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RLAPI Image GenImageWhiteNoise(int width, int height, float factor); // Generate image: white noise
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RLAPI Image GenImagePerlinNoise(int width, int height, int offsetX, int offsetY, float scale); // Generate image: perlin noise
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