Removed useless GL calls #2068

This commit is contained in:
raysan5 2021-10-18 13:16:07 +02:00
parent ccf4329792
commit a3f9ba8704

View file

@ -1495,7 +1495,6 @@ void rlDisableTexture(void)
void rlEnableTextureCubemap(unsigned int id) void rlEnableTextureCubemap(unsigned int id)
{ {
#if defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2) #if defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2)
glEnable(GL_TEXTURE_CUBE_MAP); // Core in OpenGL 1.4
glBindTexture(GL_TEXTURE_CUBE_MAP, id); glBindTexture(GL_TEXTURE_CUBE_MAP, id);
#endif #endif
} }
@ -1504,7 +1503,6 @@ void rlEnableTextureCubemap(unsigned int id)
void rlDisableTextureCubemap(void) void rlDisableTextureCubemap(void)
{ {
#if defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2) #if defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2)
glDisable(GL_TEXTURE_CUBE_MAP);
glBindTexture(GL_TEXTURE_CUBE_MAP, 0); glBindTexture(GL_TEXTURE_CUBE_MAP, 0);
#endif #endif
} }