[Raymath] Add matrix operators to raymath for C++ (#4409)
* Add matrix operators to raymath for C++ * Fix spaces
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@ -2895,6 +2895,40 @@ inline const Quaternion& operator *= (Quaternion& lhs, const Matrix& rhs)
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lhs = QuaternionTransform(lhs, rhs);
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lhs = QuaternionTransform(lhs, rhs);
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return lhs;
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return lhs;
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}
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}
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// Matrix operators
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inline Matrix operator + (const Matrix& lhs, const Matrix& rhs)
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{
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return MatrixAdd(lhs, rhs);
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}
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inline const Matrix& operator += (Matrix& lhs, const Matrix& rhs)
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{
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lhs = MatrixAdd(lhs, rhs);
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return lhs;
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}
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inline Matrix operator - (const Matrix& lhs, const Matrix& rhs)
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{
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return MatrixSubtract(lhs, rhs);
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}
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inline const Matrix& operator -= (Matrix& lhs, const Matrix& rhs)
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{
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lhs = MatrixSubtract(lhs, rhs);
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return lhs;
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}
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inline Matrix operator * (const Matrix& lhs, const Matrix& rhs)
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{
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return MatrixMultiply(lhs, rhs);
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}
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inline const Matrix& operator *= (Matrix& lhs, const Matrix& rhs)
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{
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lhs = MatrixMultiply(lhs, rhs);
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return lhs;
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}
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//-------------------------------------------------------------------------------
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//-------------------------------------------------------------------------------
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#endif // C++ operators
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#endif // C++ operators
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