diff --git a/src/raudio.c b/src/raudio.c index 21f6dffd4..5e536275e 100644 --- a/src/raudio.c +++ b/src/raudio.c @@ -491,7 +491,7 @@ AudioBuffer *LoadAudioBuffer(ma_format format, ma_uint32 channels, ma_uint32 sam return NULL; } - audioBuffer->data = RL_CALLOC(sizeInFrames*channels*ma_get_bytes_per_sample(format), 1); + if (sizeInFrames > 0) audioBuffer->data = RL_CALLOC(sizeInFrames*channels*ma_get_bytes_per_sample(format), 1); // Audio data runs through a format converter ma_data_converter_config converterConfig = ma_data_converter_config_init(format, AUDIO_DEVICE_FORMAT, channels, AUDIO_DEVICE_CHANNELS, sampleRate, AUDIO_DEVICE_SAMPLE_RATE); @@ -1798,6 +1798,7 @@ static void InitAudioBufferPool(void) // Dummy buffers for (int i = 0; i < MAX_AUDIO_BUFFER_POOL_CHANNELS; i++) { + // WARNING: An empty audioBuffer is created (data = 0) AUDIO.MultiChannel.pool[i] = LoadAudioBuffer(AUDIO_DEVICE_FORMAT, AUDIO_DEVICE_CHANNELS, AUDIO_DEVICE_SAMPLE_RATE, 0, AUDIO_BUFFER_USAGE_STATIC); } @@ -1808,11 +1809,7 @@ static void InitAudioBufferPool(void) // Close the audio buffers pool static void CloseAudioBufferPool(void) { - for (int i = 0; i < MAX_AUDIO_BUFFER_POOL_CHANNELS; i++) - { - RL_FREE(AUDIO.MultiChannel.pool[i]->data); - RL_FREE(AUDIO.MultiChannel.pool[i]); - } + for (int i = 0; i < MAX_AUDIO_BUFFER_POOL_CHANNELS; i++) RL_FREE(AUDIO.MultiChannel.pool[i]); } #if defined(SUPPORT_FILEFORMAT_WAV)