WARNING: BREAKING: REVIEWED some enums naming

Now enum names are more consistent between them.
This commit is contained in:
Ray 2021-03-19 13:19:54 +01:00
parent 664fbb87f5
commit a1d9987e7c
6 changed files with 96 additions and 99 deletions

View file

@ -90,7 +90,7 @@
typedef enum { TOUCH_UP, TOUCH_DOWN, TOUCH_MOVE } TouchAction;
// Gesture events
// Gesture event
// NOTE: MAX_TOUCH_POINTS fixed to 4
typedef struct {
int touchAction;
@ -115,7 +115,7 @@ void ProcessGestureEvent(GestureEvent event); // Process gesture event
void UpdateGestures(void); // Update gestures detected (must be called every frame)
#if defined(GESTURES_STANDALONE)
void SetGesturesEnabled(unsigned int gestureFlags); // Enable a set of gestures using flags
void SetGesturesEnabled(unsigned int flags); // Enable a set of gestures using flags
bool IsGestureDetected(int gesture); // Check if a gesture have been detected
int GetGestureDetected(void); // Get latest detected gesture
int GetTouchPointsCount(void); // Get touch points count
@ -234,9 +234,9 @@ static double GetCurrentTime(void);
//----------------------------------------------------------------------------------
// Enable only desired getures to be detected
void SetGesturesEnabled(unsigned int gestureFlags)
void SetGesturesEnabled(unsigned int flags)
{
GESTURES.enabledFlags = gestureFlags;
GESTURES.enabledFlags = flags;
}
// Check if a gesture have been detected