Removed trail spaces

This commit is contained in:
Ray 2019-04-04 13:50:52 +02:00
parent 3e1e7d740f
commit a103086443
6 changed files with 87 additions and 87 deletions

View file

@ -339,7 +339,7 @@ typedef struct Material {
// Transformation properties
typedef struct Transform {
Vector3 translation; // Translation
Vector3 translation; // Translation
Quaternion rotation; // Rotation
Vector3 scale; // Scale
} Transform;
@ -353,14 +353,14 @@ typedef struct BoneInfo {
// Model type
typedef struct Model {
Matrix transform; // Local transform matrix
int meshCount; // Number of meshes
Mesh *meshes; // Meshes array
int materialCount; // Number of materials
Material *materials; // Materials array
int *meshMaterial; // Mesh material number
// Animation data
int boneCount; // Number of bones
BoneInfo *bones; // Bones information (skeleton)
@ -371,7 +371,7 @@ typedef struct Model {
typedef struct ModelAnimation {
int boneCount; // Number of bones
BoneInfo *bones; // Bones information (skeleton)
int frameCount; // Number of animation frames
Transform **framePoses; // Poses array by frame
} ModelAnimation;
@ -1082,8 +1082,8 @@ RLAPI void DrawRectangleGradientH(int posX, int posY, int width, int height, Col
RLAPI void DrawRectangleGradientEx(Rectangle rec, Color col1, Color col2, Color col3, Color col4); // Draw a gradient-filled rectangle with custom vertex colors
RLAPI void DrawRectangleLines(int posX, int posY, int width, int height, Color color); // Draw rectangle outline
RLAPI void DrawRectangleLinesEx(Rectangle rec, int lineThick, Color color); // Draw rectangle outline with extended parameters
RLAPI void DrawRoundedRect(Rectangle rec, float roundness, int segments, Color color); // Draw rectangle with rounded edges
RLAPI void DrawRoundedRectLines(Rectangle rec, float roundness, int segments, int lineThick, Color color); // Draw rounded rectangle outline
RLAPI void DrawRectangleRounded(Rectangle rec, float roundness, int segments, Color color); // Draw rectangle with rounded edges
RLAPI void DrawRectangleRoundedLines(Rectangle rec, float roundness, int segments, int lineThick, Color color); // Draw rectangle with rounded edges outline
RLAPI void DrawTriangle(Vector2 v1, Vector2 v2, Vector2 v3, Color color); // Draw a color-filled triangle
RLAPI void DrawTriangleLines(Vector2 v1, Vector2 v2, Vector2 v3, Color color); // Draw triangle outline
RLAPI void DrawPoly(Vector2 center, int sides, float radius, float rotation, Color color); // Draw a regular polygon (Vector version)
@ -1201,7 +1201,7 @@ RLAPI void DrawFPS(int posX, int posY);
RLAPI void DrawText(const char *text, int posX, int posY, int fontSize, Color color); // Draw text (using default font)
RLAPI void DrawTextEx(Font font, const char *text, Vector2 position, float fontSize, float spacing, Color tint); // Draw text using font and additional parameters
RLAPI void DrawTextRec(Font font, const char *text, Rectangle rec, float fontSize, float spacing, bool wordWrap, Color tint); // Draw text using font inside rectangle limits
RLAPI void DrawTextRecEx(Font font, const char *text, Rectangle rec, float fontSize, float spacing, bool wordWrap, Color tint,
RLAPI void DrawTextRecEx(Font font, const char *text, Rectangle rec, float fontSize, float spacing, bool wordWrap, Color tint,
int selectStart, int selectLength, Color selectText, Color selectBack); // Draw text using font inside rectangle limits with support for text selection
// Text misc. functions