Removed trail spaces
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3e1e7d740f
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a103086443
6 changed files with 87 additions and 87 deletions
14
src/raylib.h
14
src/raylib.h
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@ -339,7 +339,7 @@ typedef struct Material {
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// Transformation properties
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typedef struct Transform {
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Vector3 translation; // Translation
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Vector3 translation; // Translation
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Quaternion rotation; // Rotation
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Vector3 scale; // Scale
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} Transform;
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@ -353,14 +353,14 @@ typedef struct BoneInfo {
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// Model type
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typedef struct Model {
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Matrix transform; // Local transform matrix
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int meshCount; // Number of meshes
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Mesh *meshes; // Meshes array
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int materialCount; // Number of materials
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Material *materials; // Materials array
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int *meshMaterial; // Mesh material number
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// Animation data
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int boneCount; // Number of bones
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BoneInfo *bones; // Bones information (skeleton)
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@ -371,7 +371,7 @@ typedef struct Model {
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typedef struct ModelAnimation {
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int boneCount; // Number of bones
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BoneInfo *bones; // Bones information (skeleton)
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int frameCount; // Number of animation frames
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Transform **framePoses; // Poses array by frame
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} ModelAnimation;
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@ -1082,8 +1082,8 @@ RLAPI void DrawRectangleGradientH(int posX, int posY, int width, int height, Col
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RLAPI void DrawRectangleGradientEx(Rectangle rec, Color col1, Color col2, Color col3, Color col4); // Draw a gradient-filled rectangle with custom vertex colors
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RLAPI void DrawRectangleLines(int posX, int posY, int width, int height, Color color); // Draw rectangle outline
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RLAPI void DrawRectangleLinesEx(Rectangle rec, int lineThick, Color color); // Draw rectangle outline with extended parameters
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RLAPI void DrawRoundedRect(Rectangle rec, float roundness, int segments, Color color); // Draw rectangle with rounded edges
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RLAPI void DrawRoundedRectLines(Rectangle rec, float roundness, int segments, int lineThick, Color color); // Draw rounded rectangle outline
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RLAPI void DrawRectangleRounded(Rectangle rec, float roundness, int segments, Color color); // Draw rectangle with rounded edges
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RLAPI void DrawRectangleRoundedLines(Rectangle rec, float roundness, int segments, int lineThick, Color color); // Draw rectangle with rounded edges outline
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RLAPI void DrawTriangle(Vector2 v1, Vector2 v2, Vector2 v3, Color color); // Draw a color-filled triangle
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RLAPI void DrawTriangleLines(Vector2 v1, Vector2 v2, Vector2 v3, Color color); // Draw triangle outline
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RLAPI void DrawPoly(Vector2 center, int sides, float radius, float rotation, Color color); // Draw a regular polygon (Vector version)
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@ -1201,7 +1201,7 @@ RLAPI void DrawFPS(int posX, int posY);
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RLAPI void DrawText(const char *text, int posX, int posY, int fontSize, Color color); // Draw text (using default font)
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RLAPI void DrawTextEx(Font font, const char *text, Vector2 position, float fontSize, float spacing, Color tint); // Draw text using font and additional parameters
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RLAPI void DrawTextRec(Font font, const char *text, Rectangle rec, float fontSize, float spacing, bool wordWrap, Color tint); // Draw text using font inside rectangle limits
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RLAPI void DrawTextRecEx(Font font, const char *text, Rectangle rec, float fontSize, float spacing, bool wordWrap, Color tint,
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RLAPI void DrawTextRecEx(Font font, const char *text, Rectangle rec, float fontSize, float spacing, bool wordWrap, Color tint,
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int selectStart, int selectLength, Color selectText, Color selectBack); // Draw text using font inside rectangle limits with support for text selection
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// Text misc. functions
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