diff --git a/examples/core/core_2d_camera.c b/examples/core/core_2d_camera.c index 24cca6985..759c099a1 100644 --- a/examples/core/core_2d_camera.c +++ b/examples/core/core_2d_camera.c @@ -1,6 +1,6 @@ /******************************************************************************************* * -* raylib [core] example - 2d camera +* raylib [core] example - 2D Camera system * * Example originally created with raylib 1.5, last time updated with raylib 3.0 * diff --git a/examples/core/core_smooth_pixelperfect.c b/examples/core/core_smooth_pixelperfect.c index 776706c00..3d5ed94f9 100644 --- a/examples/core/core_smooth_pixelperfect.c +++ b/examples/core/core_smooth_pixelperfect.c @@ -1,6 +1,6 @@ /******************************************************************************************* * -* raylib [core] example - smooth pixel-perfect camera +* raylib [core] example - Smooth Pixel-perfect camera * * Example originally created with raylib 3.7, last time updated with raylib 4.0 * diff --git a/examples/shaders/shaders_hybrid_render.c b/examples/shaders/shaders_hybrid_render.c index 00121fb7d..6242b308d 100644 --- a/examples/shaders/shaders_hybrid_render.c +++ b/examples/shaders/shaders_hybrid_render.c @@ -1,4 +1,4 @@ -/******************************************************************************************* +/******************************************************************************************* * * raylib [shaders] example - Hybrid Rendering *