Support OpenGL 4.3

- Support Compute Shaders by rlgl API
 - Support SSBO by rlgl API
This commit is contained in:
Ray 2021-10-16 23:49:31 +02:00
parent e36dc01b91
commit 99f6707e2c
2 changed files with 12 additions and 0 deletions

View file

@ -3758,6 +3758,13 @@ static bool InitGraphicsDevice(int width, int height)
#endif
//glfwWindowHint(GLFW_OPENGL_DEBUG_CONTEXT, GLFW_TRUE); // Request OpenGL DEBUG context
}
else if (rlGetVersion() == OPENGL_43)
{
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 4); // Choose OpenGL major version (just hint)
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3); // Choose OpenGL minor version (just hint)
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GLFW_FALSE);
}
else if (rlGetVersion() == OPENGL_ES_20) // Request OpenGL ES 2.0 context
{
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 2);