Fix SetGamepadVibration() TRACELOG message (#4615)
This commit is contained in:
parent
783ca612cc
commit
99cb4cbc36
5 changed files with 5 additions and 5 deletions
|
@ -627,7 +627,7 @@ int SetGamepadMappings(const char *mappings)
|
||||||
// Set gamepad vibration
|
// Set gamepad vibration
|
||||||
void SetGamepadVibration(int gamepad, float leftMotor, float rightMotor, float duration)
|
void SetGamepadVibration(int gamepad, float leftMotor, float rightMotor, float duration)
|
||||||
{
|
{
|
||||||
TRACELOG(LOG_WARNING, "GamepadSetVibration() not implemented on target platform");
|
TRACELOG(LOG_WARNING, "SetGamepadVibration() not implemented on target platform");
|
||||||
}
|
}
|
||||||
|
|
||||||
// Set mouse position XY
|
// Set mouse position XY
|
||||||
|
|
|
@ -1088,7 +1088,7 @@ int SetGamepadMappings(const char *mappings)
|
||||||
// Set gamepad vibration
|
// Set gamepad vibration
|
||||||
void SetGamepadVibration(int gamepad, float leftMotor, float rightMotor, float duration)
|
void SetGamepadVibration(int gamepad, float leftMotor, float rightMotor, float duration)
|
||||||
{
|
{
|
||||||
TRACELOG(LOG_WARNING, "GamepadSetVibration() not available on target platform");
|
TRACELOG(LOG_WARNING, "SetGamepadVibration() not available on target platform");
|
||||||
}
|
}
|
||||||
|
|
||||||
// Set mouse position XY
|
// Set mouse position XY
|
||||||
|
|
|
@ -797,7 +797,7 @@ int SetGamepadMappings(const char *mappings)
|
||||||
// Set gamepad vibration
|
// Set gamepad vibration
|
||||||
void SetGamepadVibration(int gamepad, float leftMotor, float rightMotor, float duration)
|
void SetGamepadVibration(int gamepad, float leftMotor, float rightMotor, float duration)
|
||||||
{
|
{
|
||||||
TRACELOG(LOG_WARNING, "GamepadSetVibration() not available on target platform");
|
TRACELOG(LOG_WARNING, "SetGamepadVibration() not available on target platform");
|
||||||
}
|
}
|
||||||
|
|
||||||
// Set mouse position XY
|
// Set mouse position XY
|
||||||
|
|
|
@ -622,7 +622,7 @@ int SetGamepadMappings(const char *mappings)
|
||||||
// Set gamepad vibration
|
// Set gamepad vibration
|
||||||
void SetGamepadVibration(int gamepad, float leftMotor, float rightMotor, float duration)
|
void SetGamepadVibration(int gamepad, float leftMotor, float rightMotor, float duration)
|
||||||
{
|
{
|
||||||
TRACELOG(LOG_WARNING, "GamepadSetVibration() not implemented on target platform");
|
TRACELOG(LOG_WARNING, "SetGamepadVibration() not implemented on target platform");
|
||||||
}
|
}
|
||||||
|
|
||||||
// Set mouse position XY
|
// Set mouse position XY
|
||||||
|
|
|
@ -384,7 +384,7 @@ int SetGamepadMappings(const char *mappings)
|
||||||
// Set gamepad vibration
|
// Set gamepad vibration
|
||||||
void SetGamepadVibration(int gamepad, float leftMotor, float rightMotor, float duration)
|
void SetGamepadVibration(int gamepad, float leftMotor, float rightMotor, float duration)
|
||||||
{
|
{
|
||||||
TRACELOG(LOG_WARNING, "GamepadSetVibration() not implemented on target platform");
|
TRACELOG(LOG_WARNING, "SetGamepadVibration() not implemented on target platform");
|
||||||
}
|
}
|
||||||
|
|
||||||
// Set mouse position XY
|
// Set mouse position XY
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue