Fix SetGamepadVibration() TRACELOG message (#4615)

This commit is contained in:
Asdqwe 2024-12-18 10:53:50 -03:00 committed by GitHub
parent 783ca612cc
commit 99cb4cbc36
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
5 changed files with 5 additions and 5 deletions

View file

@ -627,7 +627,7 @@ int SetGamepadMappings(const char *mappings)
// Set gamepad vibration // Set gamepad vibration
void SetGamepadVibration(int gamepad, float leftMotor, float rightMotor, float duration) void SetGamepadVibration(int gamepad, float leftMotor, float rightMotor, float duration)
{ {
TRACELOG(LOG_WARNING, "GamepadSetVibration() not implemented on target platform"); TRACELOG(LOG_WARNING, "SetGamepadVibration() not implemented on target platform");
} }
// Set mouse position XY // Set mouse position XY

View file

@ -1088,7 +1088,7 @@ int SetGamepadMappings(const char *mappings)
// Set gamepad vibration // Set gamepad vibration
void SetGamepadVibration(int gamepad, float leftMotor, float rightMotor, float duration) void SetGamepadVibration(int gamepad, float leftMotor, float rightMotor, float duration)
{ {
TRACELOG(LOG_WARNING, "GamepadSetVibration() not available on target platform"); TRACELOG(LOG_WARNING, "SetGamepadVibration() not available on target platform");
} }
// Set mouse position XY // Set mouse position XY

View file

@ -797,7 +797,7 @@ int SetGamepadMappings(const char *mappings)
// Set gamepad vibration // Set gamepad vibration
void SetGamepadVibration(int gamepad, float leftMotor, float rightMotor, float duration) void SetGamepadVibration(int gamepad, float leftMotor, float rightMotor, float duration)
{ {
TRACELOG(LOG_WARNING, "GamepadSetVibration() not available on target platform"); TRACELOG(LOG_WARNING, "SetGamepadVibration() not available on target platform");
} }
// Set mouse position XY // Set mouse position XY

View file

@ -622,7 +622,7 @@ int SetGamepadMappings(const char *mappings)
// Set gamepad vibration // Set gamepad vibration
void SetGamepadVibration(int gamepad, float leftMotor, float rightMotor, float duration) void SetGamepadVibration(int gamepad, float leftMotor, float rightMotor, float duration)
{ {
TRACELOG(LOG_WARNING, "GamepadSetVibration() not implemented on target platform"); TRACELOG(LOG_WARNING, "SetGamepadVibration() not implemented on target platform");
} }
// Set mouse position XY // Set mouse position XY

View file

@ -384,7 +384,7 @@ int SetGamepadMappings(const char *mappings)
// Set gamepad vibration // Set gamepad vibration
void SetGamepadVibration(int gamepad, float leftMotor, float rightMotor, float duration) void SetGamepadVibration(int gamepad, float leftMotor, float rightMotor, float duration)
{ {
TRACELOG(LOG_WARNING, "GamepadSetVibration() not implemented on target platform"); TRACELOG(LOG_WARNING, "SetGamepadVibration() not implemented on target platform");
} }
// Set mouse position XY // Set mouse position XY