Add Builder project template
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project/Builder/README.md
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project/Builder/README.md
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# Builder project template
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This is a project template to be used with [GNOME Builder](https://raw.githubusercontent.com/jubalh/raymario/master/meson.build).
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We use the [meson](https://raw.githubusercontent.com/jubalh/raymario/master/meson.build) build system here.
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We can compile our project via the command line:
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```
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meson build
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cd build
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ninja
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ninja install
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```
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Or can simply click on the `meson.build` file to open it with Builder.
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Alternatively you can open Builder first and click on the `open` button and the left top.
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We added comments to the file to give you an idea which values you should edit.
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For a full overview of options please check the [meson manual](http://mesonbuild.com/Manual.html).
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In the provided file we assume that the build file is located at the root folder of your project, and that all your sources are in a `src` subfolder.
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project/Builder/meson.build
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project/Builder/meson.build
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# This file should be in the main folder of your project
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# Replace 'projectname' with the name of your project
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# Replace '1.0' with its version
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project('projectname', 'c', version: '1.0',
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meson_version: '>= 0.39.1')
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# We want a C Compiler to be present
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cc = meson.get_compiler('c')
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# Find dependencies
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glfw_dep = dependency('glfw3')
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gl_dep = dependency('gl')
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openal_dep = dependency('openal')
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m_dep = cc.find_library('m', required : false)
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raylib_dep = cc.find_library('raylib', required : false)
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# List your source files here
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source_c = [
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'src/main.c',
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]
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# Build executable
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projectname = executable('projectname',
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source_c,
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dependencies : [ raylib_dep, glfw_dep, gl_dep, openal_dep, m_dep ],
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install : true)
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