Added desktop cursor getter and setter functions (#1407)
* [core] Added desktop cursor getter and setter functions * Example: Set mouse cursor in text input box * Setup standard cursors _after_ GLFW window initialization * Remove old `int GetMouseWheelMove` declaration
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4 changed files with 84 additions and 1 deletions
23
src/raylib.h
23
src/raylib.h
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@ -617,6 +617,27 @@ typedef enum {
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MOUSE_MIDDLE_BUTTON = 2
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} MouseButton;
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// Mouse cursor types
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typedef enum {
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MOUSE_CURSOR_DEFAULT = -1,
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MOUSE_CURSOR_ARROW = 0,
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MOUSE_CURSOR_IBEAM = 1,
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MOUSE_CURSOR_CROSSHAIR = 2,
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MOUSE_CURSOR_POINTING_HAND = 3,
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// The horizontal resize/move arrow shape.
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MOUSE_CURSOR_RESIZE_EW = 4,
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// The vertical resize/move arrow shape.
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MOUSE_CURSOR_RESIZE_NS = 5,
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// The top-left to bottom-right diagonal resize/move arrow shape.
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MOUSE_CURSOR_RESIZE_NWSE = 6,
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// The top-right to bottom-left diagonal resize/move arrow shape.
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MOUSE_CURSOR_RESIZE_NESW = 7,
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// The omni-directional resize/move cursor shape.
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MOUSE_CURSOR_RESIZE_ALL = 8,
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// The operation-not-allowed shape.
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MOUSE_CURSOR_NOT_ALLOWED = 9
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} MouseCursor;
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// Gamepad number
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typedef enum {
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GAMEPAD_PLAYER1 = 0,
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@ -1016,6 +1037,8 @@ RLAPI void SetMousePosition(int x, int y); // Set mouse posit
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RLAPI void SetMouseOffset(int offsetX, int offsetY); // Set mouse offset
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RLAPI void SetMouseScale(float scaleX, float scaleY); // Set mouse scaling
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RLAPI float GetMouseWheelMove(void); // Returns mouse wheel movement Y
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RLAPI MouseCursor GetMouseCursor(void); // Returns mouse cursor
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RLAPI void SetMouseCursor(MouseCursor cursor); // Set mouse cursor
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// Input-related functions: touch
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RLAPI int GetTouchX(void); // Returns touch position X for touch point 0 (relative to screen size)
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