Updated raylib Oculus example

This commit is contained in:
raysan5 2016-06-14 17:20:00 +02:00
parent 3ce0228206
commit 97fc266ad4

View file

@ -48,14 +48,23 @@ int main()
ClearBackground(RAYWHITE); ClearBackground(RAYWHITE);
Begin3dMode(camera); BeginOculusDrawing();
DrawCube(cubePosition, 2.0f, 2.0f, 2.0f, RED); for (int eye = 0; eye < 2; eye++)
DrawCubeWires(cubePosition, 2.0f, 2.0f, 2.0f, MAROON); {
Begin3dMode(camera);
DrawGrid(10, 1.0f); SetOculusMatrix(eye);
End3dMode(); DrawCube(cubePosition, 2.0f, 2.0f, 2.0f, RED);
DrawCubeWires(cubePosition, 2.0f, 2.0f, 2.0f, MAROON);
DrawGrid(10, 1.0f);
End3dMode();
}
EndOculusDrawing()
EndDrawing(); EndDrawing();
//---------------------------------------------------------------------------------- //----------------------------------------------------------------------------------