Update rlgl.h

This commit is contained in:
Ray 2023-03-14 13:06:17 +01:00
parent a6300d828a
commit 975c70d2b7

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@ -1,6 +1,6 @@
/********************************************************************************************** /**********************************************************************************************
* *
* rlgl v4.2 - A multi-OpenGL abstraction layer with an immediate-mode style API * rlgl v4.5 - A multi-OpenGL abstraction layer with an immediate-mode style API
* *
* An abstraction layer for multiple OpenGL versions (1.1, 2.1, 3.3 Core, 4.3 Core, ES 2.0) * An abstraction layer for multiple OpenGL versions (1.1, 2.1, 3.3 Core, 4.3 Core, ES 2.0)
* that provides a pseudo-OpenGL 1.1 immediate-mode style API (rlVertex, rlTranslate, rlRotate...) * that provides a pseudo-OpenGL 1.1 immediate-mode style API (rlVertex, rlTranslate, rlRotate...)
@ -106,7 +106,7 @@
#ifndef RLGL_H #ifndef RLGL_H
#define RLGL_H #define RLGL_H
#define RLGL_VERSION "4.2" #define RLGL_VERSION "4.5"
// Function specifiers in case library is build/used as a shared library (Windows) // Function specifiers in case library is build/used as a shared library (Windows)
// NOTE: Microsoft specifiers to tell compiler that symbols are imported/exported from a .dll // NOTE: Microsoft specifiers to tell compiler that symbols are imported/exported from a .dll