Add DrawTexturedPoly and example (#1677)
* adds DrawTexturedPoly with example * the actual example ... ahem * moved DrawTexturePoly to textures function and example NB function name changed to fit with other DrawTextureXXX functions (no "d" ) Co-authored-by: codifies <you@example.com>
This commit is contained in:
parent
dd59350485
commit
9569d6a802
4 changed files with 140 additions and 1 deletions
|
@ -3510,6 +3510,48 @@ void DrawTextureNPatch(Texture2D texture, NPatchInfo nPatchInfo, Rectangle dest,
|
|||
}
|
||||
}
|
||||
|
||||
// t texture to use
|
||||
// x,y position to draw the poly (centre)
|
||||
// points points of the poly (relative to 0,0)
|
||||
// tPnts uv coordinates
|
||||
// numPoints number of points in the poly
|
||||
// colour the tint of the poly
|
||||
//
|
||||
// NB centre (0,0) must have straight line path to all points
|
||||
// without crossing perimeter, points must be in anticlockwise
|
||||
// order
|
||||
void DrawTexturePoly(Texture t, float x, float y,
|
||||
Vector2 *points, Vector2 *tPnts,
|
||||
int numPoints, Color colour)
|
||||
{
|
||||
rlEnableTexture(t.id);
|
||||
|
||||
// for some reason texturing doesn't work on trianglesso make a
|
||||
// degenerate QUAD, DrawTriangleFan does this too why ?
|
||||
rlCheckRenderBatchLimit((numPoints-1)*4);
|
||||
rlBegin(RL_QUADS);
|
||||
rlColor4ub(colour.r, colour.g, colour.b, colour.a);
|
||||
|
||||
for (int i = 0; i < numPoints-1; i++)
|
||||
{
|
||||
rlTexCoord2f(0.5, 0.5);
|
||||
rlVertex2f(x, y);
|
||||
|
||||
rlTexCoord2f(tPnts[i].x, tPnts[i].y);
|
||||
rlVertex2f(points[i].x + x, points[i].y + y);
|
||||
|
||||
rlTexCoord2f(tPnts[i + 1].x, tPnts[i + 1].y);
|
||||
rlVertex2f(points[i + 1].x + x, points[i + 1].y + y);
|
||||
|
||||
rlTexCoord2f(tPnts[i + 1].x, tPnts[i + 1].y);
|
||||
rlVertex2f(points[i + 1].x + x, points[i + 1].y + y);
|
||||
}
|
||||
rlEnd();
|
||||
rlDisableTexture();
|
||||
|
||||
}
|
||||
|
||||
|
||||
// Returns color with alpha applied, alpha goes from 0.0f to 1.0f
|
||||
Color Fade(Color color, float alpha)
|
||||
{
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue