Some tweaks

This commit is contained in:
raysan5 2016-02-13 17:08:09 +01:00
parent 9c9aeaef47
commit 94c92a58a1
2 changed files with 7 additions and 8 deletions

View file

@ -2,9 +2,9 @@
* *
* raylib Gestures System - Gestures Processing based on input gesture events (touch/mouse) * raylib Gestures System - Gestures Processing based on input gesture events (touch/mouse)
* *
* Reviewed by Ramon Santamaria
* Redesigned by Albert Martos and Ian Eito
* Initial design by Marc Palau * Initial design by Marc Palau
* Redesigned by Albert Martos and Ian Eito
* Reviewed by Ramon Santamaria (@raysan5)
* *
* This software is provided "as-is", without any express or implied warranty. In no event * This software is provided "as-is", without any express or implied warranty. In no event
* will the authors be held liable for any damages arising from the use of this software. * will the authors be held liable for any damages arising from the use of this software.

View file

@ -2,7 +2,8 @@
* *
* raygui - raylib IMGUI system (Immedite Mode GUI) * raygui - raylib IMGUI system (Immedite Mode GUI)
* *
* Copyright (c) 2015 Kevin Gato, Daniel Nicolás, Sergio Martinez and Ramon Santamaria * Initial design by Kevin Gato and Daniel Nicolás
* Reviewed by Albert Martos, Ian Eito, Sergio Martinez and Ramon Santamaria (@raysan5)
* *
* This software is provided "as-is", without any express or implied warranty. In no event * This software is provided "as-is", without any express or implied warranty. In no event
* will the authors be held liable for any damages arising from the use of this software. * will the authors be held liable for any damages arising from the use of this software.
@ -856,10 +857,6 @@ char *GuiTextBox(Rectangle bounds, char *text)
return text; return text;
} }
// TODO: GuiBox?
// TODO: GuiWindow?
// TODO: GuiPanel?
// Save current GUI style into a text file // Save current GUI style into a text file
void SaveGuiStyle(const char *fileName) void SaveGuiStyle(const char *fileName)
{ {
@ -873,12 +870,14 @@ void SaveGuiStyle(const char *fileName)
// Load GUI style from a text file // Load GUI style from a text file
void LoadGuiStyle(const char *fileName) void LoadGuiStyle(const char *fileName)
{ {
#define MAX_STYLE_PROPERTIES 128
typedef struct { typedef struct {
char id[64]; char id[64];
int value; int value;
} StyleProperty; } StyleProperty;
StyleProperty *styleProp = (StyleProperty *)malloc(128*sizeof(StyleProperty));; StyleProperty *styleProp = (StyleProperty *)malloc(MAX_STYLE_PROPERTIES*sizeof(StyleProperty));;
int counter = 0; int counter = 0;
FILE *styleFile = fopen(fileName, "rt"); FILE *styleFile = fopen(fileName, "rt");