Review mouse inputs

This commit is contained in:
Ray 2020-02-19 12:44:57 +01:00
parent 7d789763d6
commit 946a6cb280

View file

@ -2479,8 +2479,8 @@ bool IsMouseButtonPressed(int button)
if (IsGestureDetected(GESTURE_TAP)) pressed = true;
#else
// NOTE: On PLATFORM_DESKTOP and PLATFORM_WEB IsMouseButtonPressed() is equivalent to GESTURE_TAP
if (((CORE.Input.Mouse.currentButtonState[button] != CORE.Input.Mouse.previousButtonState[button]) &&
(CORE.Input.Mouse.currentButtonState[button] == 1)) || IsGestureDetected(GESTURE_TAP)) pressed = true;
if ((CORE.Input.Mouse.currentButtonState[button] != CORE.Input.Mouse.previousButtonState[button]) &&
(GetMouseButtonStatus(button) == 1)) pressed = true;
#endif
return pressed;
@ -2495,7 +2495,8 @@ bool IsMouseButtonDown(int button)
if (IsGestureDetected(GESTURE_HOLD)) down = true;
#else
// NOTE: On PLATFORM_DESKTOP and PLATFORM_WEB IsMouseButtonDown() is equivalent to GESTURE_HOLD or GESTURE_DRAG
if ((GetMouseButtonStatus(button) == 1) || IsGestureDetected(GESTURE_HOLD) || IsGestureDetected(GESTURE_DRAG)) down = true;
if (GetMouseButtonStatus(button) == 1) down = true;
// || IsGestureDetected(GESTURE_HOLD) || IsGestureDetected(GESTURE_DRAG)) down = true;
#endif
return down;
@ -2508,7 +2509,7 @@ bool IsMouseButtonReleased(int button)
#if !defined(PLATFORM_ANDROID)
if ((CORE.Input.Mouse.currentButtonState[button] != CORE.Input.Mouse.previousButtonState[button]) &&
(CORE.Input.Mouse.currentButtonState[button] == 0)) released = true;
(GetMouseButtonStatus(button) == 0)) released = true;
#endif
return released;