diff --git a/examples/models/models_loading_m3d.c b/examples/models/models_loading_m3d.c index 18c8e1afc..b9674b6f6 100644 --- a/examples/models/models_loading_m3d.c +++ b/examples/models/models_loading_m3d.c @@ -41,7 +41,7 @@ int main(void) Vector3 position = { 0.0f, 0.0f, 0.0f }; // Set model position - char modelFileName[128] = "resources/models/m3d/CesiumMan.m3d"; + char modelFileName[128] = "resources/models/m3d/cesium_man.m3d"; bool drawMesh = 1; bool drawSkeleton = 1; bool animPlaying = false; // Store anim state, what to draw diff --git a/examples/models/resources/models/m3d/CesiumMan.m3d b/examples/models/resources/models/m3d/cesium_man.m3d similarity index 100% rename from examples/models/resources/models/m3d/CesiumMan.m3d rename to examples/models/resources/models/m3d/cesium_man.m3d