[rlgl] Fixed return type of GetCompressedFormatName (#3529)

The return type of `GetCompressedFormatName` has been corrected from `char *` to `const char *`
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Le Juez Victor 2023-11-12 00:09:00 +01:00 committed by GitHub
parent 1b88f2ec03
commit 9099077075
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@ -1065,7 +1065,7 @@ static PFNGLVERTEXATTRIBDIVISOREXTPROC glVertexAttribDivisor = NULL;
static void rlLoadShaderDefault(void); // Load default shader
static void rlUnloadShaderDefault(void); // Unload default shader
#if defined(RLGL_SHOW_GL_DETAILS_INFO)
static char *rlGetCompressedFormatName(int format); // Get compressed format official GL identifier name
static const char *rlGetCompressedFormatName(int format); // Get compressed format official GL identifier name
#endif // RLGL_SHOW_GL_DETAILS_INFO
#endif // GRAPHICS_API_OPENGL_33 || GRAPHICS_API_OPENGL_ES2
@ -4690,7 +4690,7 @@ static void rlUnloadShaderDefault(void)
#if defined(RLGL_SHOW_GL_DETAILS_INFO)
// Get compressed format official GL identifier name
static char *rlGetCompressedFormatName(int format)
static const char *rlGetCompressedFormatName(int format)
{
switch (format)
{