diff --git a/src/rlgl.h b/src/rlgl.h index 2fa604da3..123791a02 100644 --- a/src/rlgl.h +++ b/src/rlgl.h @@ -2712,10 +2712,10 @@ bool rlCheckRenderBatchLimit(int vCount) // Convert image data to OpenGL texture (returns OpenGL valid Id) unsigned int rlLoadTexture(const void *data, int width, int height, int format, int mipmapCount) { - glBindTexture(GL_TEXTURE_2D, 0); // Free any old binding - unsigned int id = 0; + glBindTexture(GL_TEXTURE_2D, 0); // Free any old binding + // Check texture format support by OpenGL 1.1 (compressed textures not supported) #if defined(GRAPHICS_API_OPENGL_11) if (format >= RL_PIXELFORMAT_COMPRESSED_DXT1_RGB)