Update rlgl.h

This commit is contained in:
Ray 2022-06-18 19:24:11 +02:00
parent 6f3b2a7661
commit 8fe6bfabbf

View file

@ -3475,7 +3475,7 @@ void rlDrawVertexArrayElements(int offset, int count, const void *buffer)
// Draw vertex array instanced
void rlDrawVertexArrayInstanced(int offset, int count, int instances)
{
#if defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2)
#if defined(GRAPHICS_API_OPENGL_33)
glDrawArraysInstanced(GL_TRIANGLES, 0, count, instances);
#endif
}
@ -3483,7 +3483,7 @@ void rlDrawVertexArrayInstanced(int offset, int count, int instances)
// Draw vertex array elements instanced
void rlDrawVertexArrayElementsInstanced(int offset, int count, const void *buffer, int instances)
{
#if defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2)
#if defined(GRAPHICS_API_OPENGL_33)
glDrawElementsInstanced(GL_TRIANGLES, count, GL_UNSIGNED_SHORT, (const unsigned short *)buffer + offset, instances);
#endif
}
@ -3535,7 +3535,7 @@ void rlSetVertexAttribute(unsigned int index, int compSize, int type, bool norma
// Set vertex attribute divisor
void rlSetVertexAttributeDivisor(unsigned int index, int divisor)
{
#if defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2)
#if defined(GRAPHICS_API_OPENGL_33)
glVertexAttribDivisor(index, divisor);
#endif
}