Rename audio callback

This commit is contained in:
Ray 2022-03-25 10:19:40 +01:00
parent 381236051f
commit 8e28872fe1
3 changed files with 7 additions and 6 deletions

View file

@ -32,7 +32,8 @@ float oldFrequency = 1.0f;
// Index for audio rendering
float sineIdx = 0.0f;
void AudioCallback(void *buffer, unsigned int frames)
// Audio input processing callback
void AudioInputCallback(void *buffer, unsigned int frames)
{
audioFrequency = frequency + (audioFrequency - frequency)*0.95f;
audioFrequency += 1.0f;
@ -65,7 +66,7 @@ int main(void)
// Init raw audio stream (sample rate: 44100, sample size: 16bit-short, channels: 1-mono)
AudioStream stream = LoadAudioStream(44100, 16, 1);
SetAudioStreamCallback(stream, &AudioCallback);
SetAudioStreamCallback(stream, AudioInputCallback);
// Buffer for the single cycle waveform we are synthesizing
short *data = (short *)malloc(sizeof(short)*MAX_SAMPLES);