Review contributed examples

This commit is contained in:
Ray 2020-11-01 13:39:48 +01:00
parent 5f79ad9765
commit 8e15dae5ed
9 changed files with 129 additions and 145 deletions

View file

@ -16,6 +16,9 @@ void main()
// Texel color fetching from texture sampler
vec4 texelColor0 = texture2D(texture0, fragTexCoord);
vec4 texelColor1 = texture2D(texture1, fragTexCoord);
gl_FragColor = (texelColor0 + texelColor1)*0.5f;
float x = fract(fragTexCoord.s);
float out = smoothstep(0.4, 0.6, x);
gl_FragColor = mix(texelColor0, texelColor1, out);
}

View file

@ -18,5 +18,8 @@ void main()
vec4 texelColor0 = texture(texture0, fragTexCoord);
vec4 texelColor1 = texture(texture1, fragTexCoord);
finalColor = (texelColor0 + texelColor1)*0.5f;
float x = fract(fragTexCoord.s);
float out = smoothstep(0.4, 0.6, x);
finalColor = mix(texelColor0, texelColor1, out);
}