Fix rlgl.h to be used as a standalone

This commit is contained in:
Pablo Marcos Oltra 2018-07-25 10:36:18 +02:00
parent 184e6de775
commit 8d134edaf7

View file

@ -66,6 +66,7 @@
#if defined(RLGL_STANDALONE)
#define RAYMATH_STANDALONE
#define RAYMATH_HEADER_ONLY
#else
#include "raylib.h" // Required for: Model, Shader, Texture2D, TraceLog()
#endif