Added new examples to build...

...and reviewed some details
This commit is contained in:
Ray San 2017-10-17 13:30:41 +02:00
parent 76c821a68d
commit 8ace02c2ff
2 changed files with 18 additions and 9 deletions

View file

@ -82,20 +82,20 @@ endif
# Define raylib release directory for compiled library
ifeq ($(PLATFORM),PLATFORM_DESKTOP)
ifeq ($(PLATFORM_OS),WINDOWS)
RAYLIB_RELEASE = $(RAYLIB_PATH)/release/win32/mingw32
RAYLIB_RELEASE = $(RAYLIB_PATH)/release/libs/win32/mingw32
endif
ifeq ($(PLATFORM_OS),LINUX)
RAYLIB_RELEASE = $(RAYLIB_PATH)/release/linux
RAYLIB_RELEASE = $(RAYLIB_PATH)/release/libs/linux
endif
ifeq ($(PLATFORM_OS),OSX)
RAYLIB_RELEASE = $(RAYLIB_PATH)/release/osx
RAYLIB_RELEASE = $(RAYLIB_PATH)/release/libs/osx
endif
endif
ifeq ($(PLATFORM),PLATFORM_WEB)
RAYLIB_RELEASE = $(RAYLIB_PATH)/release/html5
RAYLIB_RELEASE = $(RAYLIB_PATH)/release/libs/html5
endif
ifeq ($(PLATFORM),PLATFORM_RPI)
RAYLIB_RELEASE = $(RAYLIB_PATH)/release/rpi
RAYLIB_RELEASE = $(RAYLIB_PATH)/release/libs/rpi
endif
# Define default C compiler: gcc
@ -263,6 +263,7 @@ EXAMPLES = \
textures/textures_particles_blending \
textures/textures_image_processing \
textures/textures_image_drawing \
textures/textures_image_generation \
text/text_sprite_fonts \
text/text_bmfont_ttf \
text/text_raylib_fonts \
@ -278,6 +279,10 @@ EXAMPLES = \
models/models_heightmap \
models/models_cubicmap \
models/models_mesh_picking \
models/models_mesh_generation \
models/models_yaw_pitch_roll \
models/models_material_pbr \
models/models_skybox \
shaders/shaders_model_shader \
shaders/shaders_shapes_textures \
shaders/shaders_custom_uniform \