Redesigned RPI input system -IN PROGRESS-

This commit is contained in:
Ray San 2016-02-18 14:05:48 +01:00
parent afd2ffb74a
commit 8aab52aeda
5 changed files with 289 additions and 186 deletions

View file

@ -21,6 +21,7 @@ int main()
InitWindow(screenWidth, screenHeight, "raylib [core] example - mouse input");
Vector2 ballPosition = { -100.0f, -100.0f };
Color ballColor = DARKBLUE;
SetTargetFPS(60);
//---------------------------------------------------------------------------------------
@ -30,10 +31,11 @@ int main()
{
// Update
//----------------------------------------------------------------------------------
if (IsMouseButtonPressed(MOUSE_LEFT_BUTTON))
{
ballPosition = GetMousePosition();
}
ballPosition = GetMousePosition();
if (IsMouseButtonPressed(MOUSE_LEFT_BUTTON)) ballColor = MAROON;
else if (IsMouseButtonPressed(MOUSE_MIDDLE_BUTTON)) ballColor = LIME;
else if (IsMouseButtonPressed(MOUSE_RIGHT_BUTTON)) ballColor = DARKBLUE;
//----------------------------------------------------------------------------------
// Draw
@ -42,9 +44,9 @@ int main()
ClearBackground(RAYWHITE);
DrawCircleV(ballPosition, 40, GOLD);
DrawCircleV(ballPosition, 40, ballColor);
DrawText("mouse click to draw the ball", 10, 10, 20, DARKGRAY);
DrawText("move ball with mouse and click mouse button to change color", 10, 10, 20, DARKGRAY);
EndDrawing();
//----------------------------------------------------------------------------------