diff --git a/src/core.c b/src/core.c index 2cce9f429..cf8340f7e 100644 --- a/src/core.c +++ b/src/core.c @@ -5031,7 +5031,7 @@ static void KeyCallback(GLFWwindow *window, int key, int scancode, int action, i else CORE.Input.Keyboard.currentKeyState[key] = 1; // Check if there is space available in the key queue - if ((CORE.Input.Keyboard.keyPressedQueueCount < MAX_KEY_PRESSED_QUEUE) && (action == GLFW_RELEASE)) + if ((CORE.Input.Keyboard.keyPressedQueueCount < MAX_KEY_PRESSED_QUEUE) && (action == GLFW_PRESS)) { // Add character to the queue CORE.Input.Keyboard.keyPressedQueue[CORE.Input.Keyboard.keyPressedQueueCount] = key;