Support Android internal data storage
Useful to save small data files (configuration and so) For bigger files, external data storage should be used (SDCard)
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4b93349db5
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2 changed files with 24 additions and 4 deletions
26
src/core.c
26
src/core.c
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@ -147,6 +147,7 @@ static bool windowMinimized = false;
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static struct android_app *app; // Android activity
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static struct android_app *app; // Android activity
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static struct android_poll_source *source; // Android events polling source
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static struct android_poll_source *source; // Android events polling source
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static int ident, events; // Android ALooper_pollAll() variables
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static int ident, events; // Android ALooper_pollAll() variables
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static const char *internalDataPath; // Android internal data path to write data (/data/data/<package>/files)
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static bool windowReady = false; // Used to detect display initialization
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static bool windowReady = false; // Used to detect display initialization
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static bool appEnabled = true; // Used to detec if app is active
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static bool appEnabled = true; // Used to detec if app is active
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@ -363,6 +364,7 @@ void InitWindow(int width, int height, struct android_app *state)
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screenHeight = height;
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screenHeight = height;
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app = state;
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app = state;
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internalDataPath = app->activity->internalDataPath;
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// Set desired windows flags before initializing anything
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// Set desired windows flags before initializing anything
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ANativeActivity_setWindowFlags(app->activity, AWINDOW_FLAG_FULLSCREEN, 0); //AWINDOW_FLAG_SCALED, AWINDOW_FLAG_DITHER
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ANativeActivity_setWindowFlags(app->activity, AWINDOW_FLAG_FULLSCREEN, 0); //AWINDOW_FLAG_SCALED, AWINDOW_FLAG_DITHER
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@ -838,12 +840,21 @@ void ClearDroppedFiles(void)
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void StorageSaveValue(int position, int value)
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void StorageSaveValue(int position, int value)
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{
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{
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FILE *storageFile = NULL;
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FILE *storageFile = NULL;
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char path[128];
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#if defined(PLATFORM_ANDROID)
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strcpy(path, internalDataPath);
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strcat(path, "/");
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strcat(path, STORAGE_FILENAME);
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#else
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strcpy(path, STORAGE_FILENAME);
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#endif
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// Try open existing file to append data
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// Try open existing file to append data
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storageFile = fopen(STORAGE_FILENAME, "rb+");
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storageFile = fopen(path, "rb+");
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// If file doesn't exist, create a new storage data file
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// If file doesn't exist, create a new storage data file
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if (!storageFile) storageFile = fopen(STORAGE_FILENAME, "wb");
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if (!storageFile) storageFile = fopen(path, "wb");
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if (!storageFile) TraceLog(WARNING, "Storage data file could not be created");
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if (!storageFile) TraceLog(WARNING, "Storage data file could not be created");
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else
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else
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@ -870,8 +881,17 @@ int StorageLoadValue(int position)
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{
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{
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int value = 0;
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int value = 0;
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char path[128];
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#if defined(PLATFORM_ANDROID)
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strcpy(path, internalDataPath);
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strcat(path, "/");
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strcat(path, STORAGE_FILENAME);
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#else
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strcpy(path, STORAGE_FILENAME);
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#endif
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// Try open existing file to append data
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// Try open existing file to append data
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FILE *storageFile = fopen(STORAGE_FILENAME, "rb");
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FILE *storageFile = fopen(path, "rb");
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if (!storageFile) TraceLog(WARNING, "Storage data file could not be found");
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if (!storageFile) TraceLog(WARNING, "Storage data file could not be found");
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else
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else
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@ -247,7 +247,7 @@ FILE *android_fopen(const char *fileName, const char *mode)
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AAsset *asset = AAssetManager_open(assetManager, fileName, 0);
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AAsset *asset = AAssetManager_open(assetManager, fileName, 0);
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if(!asset) return NULL;
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if (!asset) return NULL;
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return funopen(asset, android_read, android_write, android_seek, android_close);
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return funopen(asset, android_read, android_write, android_seek, android_close);
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}
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}
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