WARNING: REDESIGNED: LoadFontData()
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2 changed files with 7 additions and 11 deletions
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@ -1222,8 +1222,8 @@ RLAPI Font GetFontDefault(void);
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RLAPI Font LoadFont(const char *fileName); // Load font from file into GPU memory (VRAM)
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RLAPI Font LoadFontEx(const char *fileName, int fontSize, int *fontChars, int charsCount); // Load font from file with extended parameters
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RLAPI Font LoadFontFromImage(Image image, Color key, int firstChar); // Load font from Image (XNA style)
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RLAPI CharInfo *LoadFontData(const char *fileName, int fontSize, int *fontChars, int charsCount, int type); // Load font data for further use
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RLAPI Image GenImageFontAtlas(const CharInfo *chars, Rectangle **recs, int charsCount, int fontSize, int padding, int packMethod); // Generate image font atlas using chars info
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RLAPI CharInfo *LoadFontData(const char *fileData, int dataSize, int fontSize, int *fontChars, int charsCount, int type); // Load font data for further use
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RLAPI void UnloadFont(Font font); // Unload Font from GPU memory (VRAM)
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// Text drawing functions
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@ -1297,6 +1297,7 @@ RLAPI void DrawGizmo(Vector3 position);
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// Model loading/unloading functions
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RLAPI Model LoadModel(const char *fileName); // Load model from files (meshes and materials)
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RLAPI Model LoadModelFromMesh(Mesh mesh); // Load model from generated mesh (default material)
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RLAPI Model LoadModelFromMemory(const char *fileType, const char *fileData, int dataSize); // Load model from memory buffer, fileType refers to extension: i.e. "obj"
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RLAPI void UnloadModel(Model model); // Unload model from memory (RAM and/or VRAM)
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// Mesh loading/unloading functions
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15
src/text.c
15
src/text.c
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@ -486,8 +486,8 @@ Font LoadFontFromImage(Image image, Color key, int firstChar)
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}
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// Load font data for further use
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// NOTE: Requires TTF font and can generate SDF data
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CharInfo *LoadFontData(const char *fileName, int fontSize, int *fontChars, int charsCount, int type)
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// NOTE: Requires TTF font memory data and can generate SDF data
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CharInfo *LoadFontData(const char *fileData, int dataSize, int fontSize, int *fontChars, int charsCount, int type)
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{
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// NOTE: Using some SDF generation default values,
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// trades off precision with ability to handle *smaller* sizes
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@ -507,18 +507,14 @@ CharInfo *LoadFontData(const char *fileName, int fontSize, int *fontChars, int c
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CharInfo *chars = NULL;
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#if defined(SUPPORT_FILEFORMAT_TTF)
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// Load font data (including pixel data) from TTF file
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// NOTE: Loaded information should be enough to generate
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// font image atlas, using any packaging method
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unsigned int dataSize = 0;
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unsigned char *fileData = LoadFileData(fileName, &dataSize);
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// Load font data (including pixel data) from TTF memory file
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// NOTE: Loaded information should be enough to generate font image atlas, using any packaging method
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if (fileData != NULL)
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{
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int genFontChars = false;
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stbtt_fontinfo fontInfo = { 0 };
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if (stbtt_InitFont(&fontInfo, fileData, 0)) // Init font for data reading
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if (stbtt_InitFont(&fontInfo, (unsigned char *)fileData, 0)) // Init font for data reading
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{
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// Calculate font scale factor
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float scaleFactor = stbtt_ScaleForPixelHeight(&fontInfo, (float)fontSize);
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@ -607,7 +603,6 @@ CharInfo *LoadFontData(const char *fileName, int fontSize, int *fontChars, int c
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}
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else TRACELOG(LOG_WARNING, "FONT: Failed to process TTF font data");
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RL_FREE(fileData);
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if (genFontChars) RL_FREE(fontChars);
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}
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#endif
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