Examples review...

This commit is contained in:
raysan5 2015-01-02 20:58:06 +01:00
parent e6bc655d6a
commit 8847602061
9 changed files with 26 additions and 16 deletions

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* raylib now uses OpenGL 1.1 style functions (rlVertex) that are mapped to selected OpenGL version:
* OpenGL 1.1 - Direct map rl* -> gl*
* OpenGL 3.3+ - Vertex data is stored in VAOs, call rlglDraw() to render
* OpenGL ES 2 - Same behaviour as OpenGL 3.3+
* OpenGL ES 2 - Vertex data is stored in VBOs or VAOs (when available), call rlglDraw() to render
*
* Copyright (c) 2014 Ramon Santamaria (Ray San - raysan@raysanweb.com)
*