Examples review...

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raysan5 2015-01-02 20:58:06 +01:00
parent e6bc655d6a
commit 8847602061
9 changed files with 26 additions and 16 deletions

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@ -1,6 +1,6 @@
/*******************************************************************************************
*
* raylib [models] example - Cubesmap loading and drawing
* raylib [models] example - Cubicmap loading and drawing
*
* This example has been created using raylib 1.2 (www.raylib.com)
* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
@ -23,11 +23,11 @@ int main()
// Define the camera to look into our 3d world
Camera camera = {{ 7.0, 7.0, 7.0 }, { 0.0, 0.0, 0.0 }, { 0.0, 1.0, 0.0 }};
Image img = LoadImage("resources/cubesmap.png"); // Load cubesmap image (RAM)
Texture2D texture = CreateTexture(img, false); // Convert image to texture (VRAM)
Model map = LoadCubesmap(img); // Load cubesmap model
SetModelTexture(&map, texture); // Bind texture to model
Vector3 mapPosition = { -1, 0.0, -1 }; // Set model position
Image img = LoadImage("resources/cubicmap.png"); // Load cubesmap image (RAM)
Texture2D texture = LoadTextureFromImage(img, false); // Convert image to texture (VRAM)
Model map = LoadCubicmap(img); // Load cubicmap model
SetModelTexture(&map, texture); // Bind texture to model
Vector3 mapPosition = { -1, 0.0, -1 }; // Set model position
UnloadImage(img); // Unload cubesmap image from RAM, already uploaded to VRAM