This commit is contained in:
Bigfoot71 2025-05-18 22:35:28 +02:00
parent bd2179db39
commit 87a8e04a7b

18
src/external/rlsw.h vendored
View file

@ -1032,7 +1032,7 @@ static inline void sw_framebuffer_read_color8(uint8_t dst[4], const void* src)
dst[3] = 255;
}
static inline void sw_framebuffer_write_color(void* dst, float color[3])
static inline void sw_framebuffer_write_color(void* dst, const float color[3])
{
uint8_t r = ((uint8_t)(color[0] * UINT8_MAX) >> 5) & 0x07;
uint8_t g = ((uint8_t)(color[1] * UINT8_MAX) >> 5) & 0x07;
@ -1041,7 +1041,7 @@ static inline void sw_framebuffer_write_color(void* dst, float color[3])
((uint8_t*)dst)[0] = (r << 5) | (g << 2) | b;
}
static inline void sw_framebuffer_fill_color(void* ptr, int size, float color[4])
static inline void sw_framebuffer_fill_color(void* ptr, int size, const float color[3])
{
uint8_t r8 = (uint8_t)(color[0] * 7.0f + 0.5f);
uint8_t g8 = (uint8_t)(color[1] * 7.0f + 0.5f);
@ -1092,7 +1092,7 @@ static inline void sw_framebuffer_read_color8(uint8_t dst[4], const void* src)
dst[3] = 255;
}
static inline void sw_framebuffer_write_color(void* dst, float color[3])
static inline void sw_framebuffer_write_color(void* dst, const float color[3])
{
uint8_t r = (uint8_t)(color[0] * 31.0f + 0.5f) & 0x1F;
uint8_t g = (uint8_t)(color[1] * 63.0f + 0.5f) & 0x3F;
@ -1101,7 +1101,7 @@ static inline void sw_framebuffer_write_color(void* dst, float color[3])
((uint16_t*)dst)[0] = (r << 11) | (g << 5) | b;
}
static inline void sw_framebuffer_fill_color(void* ptr, int size, float color[4])
static inline void sw_framebuffer_fill_color(void* ptr, int size, const float color[3])
{
uint16_t r16 = (uint16_t)(color[0] * 31.0f + 0.5f);
uint16_t g_16 = (uint16_t)(color[1] * 63.0f + 0.5f);
@ -1144,14 +1144,14 @@ static inline void sw_framebuffer_read_color8(uint8_t dst[4], const void* src)
dst[3] = 255;
}
static inline void sw_framebuffer_write_color(void* dst, float color[3])
static inline void sw_framebuffer_write_color(void* dst, const float color[3])
{
((uint8_t*)dst)[0] = (uint8_t)(color[0] * UINT8_MAX);
((uint8_t*)dst)[1] = (uint8_t)(color[1] * UINT8_MAX);
((uint8_t*)dst)[2] = (uint8_t)(color[2] * UINT8_MAX);
}
static inline void sw_framebuffer_fill_color(void* ptr, int size, float color[4])
static inline void sw_framebuffer_fill_color(void* ptr, int size, const float color[3])
{
uint8_t r = (uint8_t)(color[0] * 255.0f);
uint8_t g = (uint8_t)(color[1] * 255.0f);
@ -2266,7 +2266,7 @@ static inline void sw_factor_src_alpha_saturate(float* SW_RESTRICT factor, const
factor[3] = (src[3] < 1.0f) ? src[3] : 1.0f;
}
static inline void sw_blend_colors(float* SW_RESTRICT dst/*[4]*/, float* SW_RESTRICT src/*[4]*/)
static inline void sw_blend_colors(float* SW_RESTRICT dst/*[4]*/, const float* SW_RESTRICT src/*[4]*/)
{
float srcFactor[4], dstFactor[4];
@ -3631,7 +3631,7 @@ static inline bool sw_point_clip_and_project(sw_vertex_t* v)
}
#define DEFINE_POINT_RASTER(FUNC_NAME, ENABLE_DEPTH_TEST, ENABLE_COLOR_BLEND, CHECK_BOUNDS) \
static inline void FUNC_NAME(int x, int y, float z, float color[4]) \
static inline void FUNC_NAME(int x, int y, float z, const float color[4]) \
{ \
if (CHECK_BOUNDS == 1) \
{ \
@ -3683,7 +3683,7 @@ static inline void FUNC_NAME(sw_vertex_t* v) \
int cy = v->screen[1]; \
float cz = v->homogeneous[2]; \
int radius = RLSW.pointRadius; \
float* color = v->color; \
const float* color = v->color; \
\
int x = 0; \
int y = radius; \