From 86ef08c4082ab5b4214b6f0e9abd2905c19c0be7 Mon Sep 17 00:00:00 2001 From: Ray Date: Mon, 25 Mar 2019 10:12:38 +0100 Subject: [PATCH] Update README.md --- README.md | 30 ++++++++++++++++-------------- 1 file changed, 16 insertions(+), 14 deletions(-) diff --git a/README.md b/README.md index b11665c8d..ba7f5389a 100644 --- a/README.md +++ b/README.md @@ -4,11 +4,13 @@ raylib is highly inspired by Borland BGI graphics lib and by XNA framework. -raylib could be useful for prototyping, tools development, graphic applications, embedded systems and education. +raylib is especially well suited for prototyping, tooling, graphical applications, embedded systems and education. NOTE for ADVENTURERS: raylib is a programming library to enjoy videogames programming; no fancy interface, no visual helpers, no auto-debugging... just coding in the most -pure spartan-programmers way. Are you ready to learn? Jump to [code examples!](http://www.raylib.com/examples.html) +pure spartan-programmers way. + +Ready to learn? Jump to [code examples!](http://www.raylib.com/examples.html) [![Build Status](https://travis-ci.org/raysan5/raylib.svg?branch=master)](https://travis-ci.org/raysan5/raylib) [![https://ci.appveyor.com/api/projects/status/github/raysan5/raylib?svg=true](https://ci.appveyor.com/api/projects/status/github/raysan5/raylib?svg=true)](https://ci.appveyor.com/project/raysan5/raylib) @@ -18,20 +20,20 @@ pure spartan-programmers way. Are you ready to learn? Jump to [code examples!](h features -------- - - **NO external dependencies**, all required libraries included with raylib + - **NO external dependencies**, all required libraries are bundled into raylib - Multiple platforms supported: **Windows, Linux, MacOS, Android... and many more!** - Written in plain C code (C99) in PascalCase/camelCase notation - Hardware accelerated with OpenGL (**1.1, 2.1, 3.3 or ES 2.0**) - **Unique OpenGL abstraction layer** (usable as standalone module): [rlgl](https://github.com/raysan5/raylib/blob/master/src/rlgl.h) - Multiple Fonts formats supported (XNA fonts, AngelCode fonts, TTF) - Outstanding texture formats support, including compressed formats (DXT, ETC, ASTC) - - **Full 3d support** for 3d Shapes, Models, Billboards, Heightmaps and more! + - **Full 3D support**, including 3D Shapes, Models, Billboards, Heightmaps and more! - Flexible Materials system, supporting classic maps and **PBR maps** - - Shaders support, including Model shaders and Postprocessing shaders + - Custom shaders, including model and postprocessing shaders. - **Powerful math module** for Vector, Matrix and Quaternion operations: [raymath](https://github.com/raysan5/raylib/blob/master/src/raymath.h) - Audio loading and playing with streaming support (WAV, OGG, MP3, FLAC, XM, MOD) - **VR stereo rendering** support with configurable HMD device parameters - - Bindings to **Lua** ([raylib-lua](https://github.com/raysan5/raylib-lua)), **Go** ([raylib-go](https://github.com/gen2brain/raylib-go)) and [more](https://github.com/raysan5/raylib/blob/master/CONTRIBUTING.md#raylib-bindings)! + - Bindings to [multiple code languages](https://github.com/raysan5/raylib/blob/master/BINDINGS.md)! raylib uses on its [core](https://github.com/raysan5/raylib/blob/master/src/core.c) module the outstanding [GLFW3](http://www.glfw.org/) library, embedded inside raylib in the form of [rglfw](https://github.com/raysan5/raylib/blob/master/src/rglfw.c) module, avoiding that way external dependencies. @@ -46,16 +48,16 @@ raylib uses internally multiple single-file header-only libraries to support mul build and installation ---------------------- -Binary releases for Windows, Linux and macOS are available at the [Github Releases](https://github.com/raysan5/raylib/releases) page. raylib is also available via multiple package managers on multiple OS distributions. For more info check [raylib Wiki](https://github.com/raysan5/raylib/wiki). +Binary releases for Windows, Linux and macOS are available at the [Github Releases page](https://github.com/raysan5/raylib/releases). raylib is also available via multiple package managers on multiple OS distributions. For more info check [raylib Wiki](https://github.com/raysan5/raylib/wiki). -To build raylib yourself, check out also the [raylib Wiki](https://github.com/raysan5/raylib/wiki) for detailed instructions. +If you wish to build raylib yourself, [the raylib Wiki](https://github.com/raysan5/raylib/wiki) also contains detailed instructions on how to approach that. -raylib has been developed using exclusively two tools: +raylib has been developed exclusively using two tools: - * Notepad++ (text editor) - [http://notepad-plus-plus.org/](http://notepad-plus-plus.org/) - * MinGW (GCC compiler) - [http://www.mingw.org/](http://www.mingw.org/) - -Those are the tools recommended to develop with raylib, in fact, those are the tools my students use. + * Notepad++ (text editor) - [http://notepad-plus-plus.org](http://notepad-plus-plus.org/) + * MinGW (GCC compiler) - [http://www.mingw.org](http://www.mingw.org/) + +Those tools are recommended for raylib development. contact ------- @@ -71,7 +73,7 @@ contact If you are using raylib and you enjoy it, please, [let me know][raysan5]. -If you feel you can help, then, [helpme!](http://www.raylib.com/helpme.html) +If you are able to contribute, then please [helpme](http://www.raylib.com/helpme.html)! license -------