Updated Lua examples

Most of the examples already working! Only some of them still fail,
mostly related to data arrays...
This commit is contained in:
raysan5 2016-08-06 19:29:58 +02:00
parent 7f9513fbf4
commit 865b216ebe
17 changed files with 69 additions and 78 deletions

View file

@ -11,7 +11,6 @@
MAX_PARTICLES = 200
-- Particle structure with basic data
-- Initialization
-------------------------------------------------------------------------------------------
local screenWidth = 800
@ -56,7 +55,7 @@ while not WindowShouldClose() do -- Detect window close button or ESC
mouseTail[i].active = true
mouseTail[i].alpha = 1.0
mouseTail[i].position = GetMousePosition()
i = MAX_PARTICLES
break
end
end
@ -90,7 +89,7 @@ while not WindowShouldClose() do -- Detect window close button or ESC
if (mouseTail[i].active) then
DrawTexturePro(smoke, Rectangle(0, 0, smoke.width, smoke.height),
Rectangle(mouseTail[i].position.x, mouseTail[i].position.y,
smoke.width*mouseTail[i].size, smoke.height*mouseTail[i].size),
smoke.width*mouseTail[i].size//1, smoke.height*mouseTail[i].size//1),
Vector2(smoke.width*mouseTail[i].size/2, smoke.height*mouseTail[i].size/2),
mouseTail[i].rotation, Fade(mouseTail[i].color, mouseTail[i].alpha)) end
end