Updated Lua examples

Most of the examples already working! Only some of them still fail,
mostly related to data arrays...
This commit is contained in:
raysan5 2016-08-06 19:29:58 +02:00
parent 7f9513fbf4
commit 865b216ebe
17 changed files with 69 additions and 78 deletions

View file

@ -32,17 +32,17 @@ local mapPosition = Vector3(-16.0, 0.0, -8.0) -- Set model position
UnloadImage(image) -- Unload cubesmap image from RAM, already uploaded to VRAM
SetCameraMode(CameraMode.ORBITAL) -- Set an orbital camera mode
SetCameraPosition(camera.position) -- Set internal camera position to match our custom camera position
SetCameraFovy(camera.fovy) -- Set internal camera field-of-view Y
SetCameraPosition(camera.position) -- Set internal camera position to match our custom camera position
SetCameraFovy(camera.fovy) -- Set internal camera field-of-view Y
SetTargetFPS(60) -- Set our game to run at 60 frames-per-second
SetTargetFPS(60) -- Set our game to run at 60 frames-per-second
-------------------------------------------------------------------------------------------
-- Main game loop
while not WindowShouldClose() do -- Detect window close button or ESC key
-- Update
---------------------------------------------------------------------------------------
UpdateCamera(camera) -- Update internal camera and our camera
camera = UpdateCamera(camera) -- Update internal camera and our camera
---------------------------------------------------------------------------------------
-- Draw