Removed additional code

GLFW has been updated to latest version, probably this code is not
required any more due to already been integrated into library... but it
needs to be tested...
This commit is contained in:
raysan5 2018-03-03 16:01:24 +01:00
parent 3b4a64f2d6
commit 85850a955a

View file

@ -752,11 +752,7 @@ int GetScreenHeight(void)
void ShowCursor()
{
#if defined(PLATFORM_DESKTOP)
#if defined(__linux__) && defined(_GLFW_X11)
XUndefineCursor(glfwGetX11Display(), glfwGetX11Window(window));
#else
glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_NORMAL);
#endif
glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_NORMAL);
#endif
cursorHidden = false;
}
@ -765,18 +761,7 @@ void ShowCursor()
void HideCursor()
{
#if defined(PLATFORM_DESKTOP)
#if defined(__linux__) && defined(_GLFW_X11)
XColor col;
const char nil[] = {0};
Pixmap pix = XCreateBitmapFromData(glfwGetX11Display(), glfwGetX11Window(window), nil, 1, 1);
Cursor cur = XCreatePixmapCursor(glfwGetX11Display(), pix, pix, &col, &col, 0, 0);
XDefineCursor(glfwGetX11Display(), glfwGetX11Window(window), cur);
XFreeCursor(glfwGetX11Display(), cur);
#else
glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_HIDDEN);
#endif
glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_HIDDEN);
#endif
cursorHidden = true;
}