Review comments and formatting
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6d6c542a1d
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5 changed files with 66 additions and 58 deletions
12
src/text.c
12
src/text.c
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@ -249,7 +249,7 @@ SpriteFont GetDefaultFont()
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return defaultFont;
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}
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// Load a SpriteFont image into GPU memory
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// Load SpriteFont from file into GPU memory (VRAM)
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SpriteFont LoadSpriteFont(const char *fileName)
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{
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// Default hardcoded values for ttf file loading
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@ -280,7 +280,7 @@ SpriteFont LoadSpriteFont(const char *fileName)
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return spriteFont;
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}
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// Load SpriteFont from TTF file with custom parameters
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// Load SpriteFont from TTF font file with generation parameters
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// NOTE: You can pass an array with desired characters, those characters should be available in the font
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// if array is NULL, default char set is selected 32..126
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SpriteFont LoadSpriteFontTTF(const char *fileName, int fontSize, int numChars, int *fontChars)
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@ -311,7 +311,7 @@ SpriteFont LoadSpriteFontTTF(const char *fileName, int fontSize, int numChars, i
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return spriteFont;
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}
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// Unload SpriteFont from GPU memory
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// Unload SpriteFont from GPU memory (VRAM)
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void UnloadSpriteFont(SpriteFont spriteFont)
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{
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// NOTE: Make sure spriteFont is not default font (fallback)
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@ -460,13 +460,13 @@ int MeasureText(const char *text, int fontSize)
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Vector2 MeasureTextEx(SpriteFont spriteFont, const char *text, float fontSize, int spacing)
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{
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int len = strlen(text);
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int tempLen = 0; // Used to count longer text line num chars
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int tempLen = 0; // Used to count longer text line num chars
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int lenCounter = 0;
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float textWidth = 0;
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float tempTextWidth = 0; // Used to count longer text line width
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float tempTextWidth = 0; // Used to count longer text line width
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float textHeight = (float)spriteFont.size;
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float textHeight = (float)spriteFont.size;
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float scaleFactor = fontSize/(float)spriteFont.size;
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for (int i = 0; i < len; i++)
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