Support C++ usage as standalone library
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1 changed files with 12 additions and 6 deletions
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@ -99,10 +99,6 @@ typedef struct {
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Vector2 position[4];
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Vector2 position[4];
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} GestureEvent;
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} GestureEvent;
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#ifdef __cplusplus
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extern "C" { // Prevents name mangling of functions
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#endif
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//----------------------------------------------------------------------------------
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//----------------------------------------------------------------------------------
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// Global Variables Definition
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// Global Variables Definition
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//----------------------------------------------------------------------------------
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//----------------------------------------------------------------------------------
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@ -111,11 +107,15 @@ extern "C" { // Prevents name mangling of functions
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//----------------------------------------------------------------------------------
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//----------------------------------------------------------------------------------
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// Module Functions Declaration
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// Module Functions Declaration
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//----------------------------------------------------------------------------------
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//----------------------------------------------------------------------------------
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#ifdef __cplusplus
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extern "C" { // Prevents name mangling of functions
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#endif
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void ProcessGestureEvent(GestureEvent event); // Process gesture event and translate it into gestures
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void ProcessGestureEvent(GestureEvent event); // Process gesture event and translate it into gestures
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void UpdateGestures(void); // Update gestures detected (must be called every frame)
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void UpdateGestures(void); // Update gestures detected (must be called every frame)
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#if defined(GESTURES_STANDALONE)
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#if defined(GESTURES_STANDALONE)
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void SetGesturesEnabled(unsigned int flags); // Enable a set of gestures using flags
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void SetGesturesEnabled(unsigned int flags); // Enable a set of gestures using flags
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bool IsGestureDetected(int gesture); // Check if a gesture have been detected
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bool IsGestureDetected(int gesture); // Check if a gesture have been detected
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int GetGestureDetected(void); // Get latest detected gesture
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int GetGestureDetected(void); // Get latest detected gesture
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int GetTouchPointsCount(void); // Get touch points count
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int GetTouchPointsCount(void); // Get touch points count
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@ -141,9 +141,15 @@ float GetGesturePinchAngle(void); // Get gesture pinch ang
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#if defined(GESTURES_IMPLEMENTATION)
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#if defined(GESTURES_IMPLEMENTATION)
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#if defined(_WIN32)
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#if defined(_WIN32)
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#if defined(__cplusplus)
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extern "C" { // Prevents name mangling of functions
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#endif
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// Functions required to query time on Windows
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// Functions required to query time on Windows
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int __stdcall QueryPerformanceCounter(unsigned long long int *lpPerformanceCount);
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int __stdcall QueryPerformanceCounter(unsigned long long int *lpPerformanceCount);
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int __stdcall QueryPerformanceFrequency(unsigned long long int *lpFrequency);
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int __stdcall QueryPerformanceFrequency(unsigned long long int *lpFrequency);
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#if defined(__cplusplus)
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}
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#endif
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#elif defined(__linux__)
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#elif defined(__linux__)
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#if _POSIX_C_SOURCE < 199309L
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#if _POSIX_C_SOURCE < 199309L
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#undef _POSIX_C_SOURCE
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#undef _POSIX_C_SOURCE
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