From 83b6cd00c6c2b2026263352008efdb6d316374e4 Mon Sep 17 00:00:00 2001 From: raysan5 Date: Fri, 22 Oct 2021 15:41:28 +0200 Subject: [PATCH] Reviewed VS2019 projects --- .../examples/models_gltf_animation.vcxproj | 387 ------------------ ...el.vcxproj => models_loading_gltf.vcxproj} | 6 +- .../examples/models_loading_vox.vcxproj | 8 +- .../examples/models_material_pbr.vcxproj | 387 ------------------ projects/VS2019/raylib.sln | 19 + src/raylib.h | 2 +- 6 files changed, 27 insertions(+), 782 deletions(-) delete mode 100644 projects/VS2019/examples/models_gltf_animation.vcxproj rename projects/VS2019/examples/{models_gltf_model.vcxproj => models_loading_gltf.vcxproj} (99%) delete mode 100644 projects/VS2019/examples/models_material_pbr.vcxproj diff --git a/projects/VS2019/examples/models_gltf_animation.vcxproj b/projects/VS2019/examples/models_gltf_animation.vcxproj deleted file mode 100644 index 96e07de5d..000000000 --- a/projects/VS2019/examples/models_gltf_animation.vcxproj +++ /dev/null @@ -1,387 +0,0 @@ - - - - - Debug.DLL - Win32 - - - Debug.DLL - x64 - - - Debug - Win32 - - - Debug - x64 - - - Release.DLL - Win32 - - - Release.DLL - x64 - - - Release - Win32 - - - Release - x64 - - - - {FADC31C3-09AA-4DB4-A289-153482D10C09} - Win32Proj - models_gltf_animation - 10.0 - models_gltf_animation - - - - Application - true - $(DefaultPlatformToolset) - Unicode - - - Application - true - $(DefaultPlatformToolset) - Unicode - - - Application - true - $(DefaultPlatformToolset) - Unicode - - - Application - true - $(DefaultPlatformToolset) - Unicode - - - Application - false - $(DefaultPlatformToolset) - true - Unicode - - - Application - false - $(DefaultPlatformToolset) - true - Unicode - - - Application - false - $(DefaultPlatformToolset) - true - Unicode - - - Application - false - $(DefaultPlatformToolset) - true - Unicode - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - true - $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\ - $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\ - - - true - $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\ - $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\ - - - true - $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\ - $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\ - - - true - $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\ - $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\ - - - false - $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\ - $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\ - - - false - $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\ - $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\ - - - false - $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\ - $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\ - - - false - $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\ - $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\ - - - $(SolutionDir)..\..\examples\models - WindowsLocalDebugger - - - $(SolutionDir)..\..\examples\models - WindowsLocalDebugger - - - $(SolutionDir)..\..\examples\models - WindowsLocalDebugger - - - $(SolutionDir)..\..\examples\models - WindowsLocalDebugger - - - $(SolutionDir)..\..\examples\models - WindowsLocalDebugger - - - $(SolutionDir)..\..\examples\models - WindowsLocalDebugger - - - $(SolutionDir)..\..\examples\models - WindowsLocalDebugger - - - $(SolutionDir)..\..\examples\models - WindowsLocalDebugger - - - - - - Level3 - Disabled - WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions) - CompileAsC - $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories) - - - Console - true - $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\ - raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies) - - - - - - - Level3 - Disabled - WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions) - CompileAsC - $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories) - /FS %(AdditionalOptions) - - - Console - true - $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\ - raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies) - - - - - - - Level3 - Disabled - WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions) - CompileAsC - $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories) - - - Console - true - $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\ - raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies) - - - xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)" - Copy Debug DLL to output directory - - - - - - - Level3 - Disabled - WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions) - CompileAsC - $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories) - - - Console - true - $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\ - raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies) - - - xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)" - Copy Debug DLL to output directory - - - - - Level3 - - - MaxSpeed - true - true - WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP - $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories) - CompileAsC - true - - - Console - true - true - true - raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies) - $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\ - - - - - Level3 - - - MaxSpeed - true - true - WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP - $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories) - CompileAsC - true - - - Console - true - true - true - raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies) - $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\ - - - - - Level3 - - - MaxSpeed - true - true - WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP - $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories) - CompileAsC - true - - - Console - true - true - true - raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies) - $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\ - - - xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)" - - - Copy Release DLL to output directory - - - - - Level3 - - - MaxSpeed - true - true - WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP - $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories) - CompileAsC - true - - - Console - true - true - true - raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies) - $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\ - - - xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)" - - - Copy Release DLL to output directory - - - - - - - - {e89d61ac-55de-4482-afd4-df7242ebc859} - - - - - - \ No newline at end of file diff --git a/projects/VS2019/examples/models_gltf_model.vcxproj b/projects/VS2019/examples/models_loading_gltf.vcxproj similarity index 99% rename from projects/VS2019/examples/models_gltf_model.vcxproj rename to projects/VS2019/examples/models_loading_gltf.vcxproj index 92c3ba914..141fb9423 100644 --- a/projects/VS2019/examples/models_gltf_model.vcxproj +++ b/projects/VS2019/examples/models_loading_gltf.vcxproj @@ -37,9 +37,9 @@ {F5FC9279-DE63-4EF3-B31F-CFCEF9B11F71} Win32Proj - models_gltf_model + models_loading_gltf 10.0 - models_gltf_model + models_loading_gltf @@ -374,7 +374,7 @@ - + diff --git a/projects/VS2019/examples/models_loading_vox.vcxproj b/projects/VS2019/examples/models_loading_vox.vcxproj index 420e952ab..d834b27fc 100644 --- a/projects/VS2019/examples/models_loading_vox.vcxproj +++ b/projects/VS2019/examples/models_loading_vox.vcxproj @@ -37,7 +37,7 @@ {2F1B955B-275E-4D8E-8864-06FEC44D7912} Win32Proj - models_mesh_magicavoxel_loading + models_loading_vox 10.0 models_loading_vox @@ -373,14 +373,14 @@ Copy Release DLL to output directory + + + {e89d61ac-55de-4482-afd4-df7242ebc859} - - - diff --git a/projects/VS2019/examples/models_material_pbr.vcxproj b/projects/VS2019/examples/models_material_pbr.vcxproj deleted file mode 100644 index 56c21de52..000000000 --- a/projects/VS2019/examples/models_material_pbr.vcxproj +++ /dev/null @@ -1,387 +0,0 @@ - - - - - Debug.DLL - Win32 - - - Debug.DLL - x64 - - - Debug - Win32 - - - Debug - x64 - - - Release.DLL - Win32 - - - Release.DLL - x64 - - - Release - Win32 - - - Release - x64 - - - - {3A6C48C6-80AB-456F-A3A5-969930958971} - Win32Proj - models_material_pbr - 10.0 - models_material_pbr - - - - Application - true - $(DefaultPlatformToolset) - Unicode - - - Application - true - $(DefaultPlatformToolset) - Unicode - - - Application - true - $(DefaultPlatformToolset) - Unicode - - - Application - true - $(DefaultPlatformToolset) - Unicode - - - Application - false - $(DefaultPlatformToolset) - true - Unicode - - - Application - false - $(DefaultPlatformToolset) - true - Unicode - - - Application - false - $(DefaultPlatformToolset) - true - Unicode - - - Application - false - $(DefaultPlatformToolset) - true - Unicode - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - true - $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\ - $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\ - - - true - $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\ - $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\ - - - true - $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\ - $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\ - - - true - $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\ - $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\ - - - false - $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\ - $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\ - - - false - $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\ - $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\ - - - false - $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\ - $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\ - - - false - $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\ - $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\ - - - $(SolutionDir)..\..\examples\models - WindowsLocalDebugger - - - $(SolutionDir)..\..\examples\models - WindowsLocalDebugger - - - $(SolutionDir)..\..\examples\models - WindowsLocalDebugger - - - $(SolutionDir)..\..\examples\models - WindowsLocalDebugger - - - $(SolutionDir)..\..\examples\models - WindowsLocalDebugger - - - $(SolutionDir)..\..\examples\models - WindowsLocalDebugger - - - $(SolutionDir)..\..\examples\models - WindowsLocalDebugger - - - $(SolutionDir)..\..\examples\models - WindowsLocalDebugger - - - - - - Level3 - Disabled - WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions) - CompileAsC - $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories) - - - Console - true - $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\ - raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies) - - - - - - - Level3 - Disabled - WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions) - CompileAsC - $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories) - /FS %(AdditionalOptions) - - - Console - true - $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\ - raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies) - - - - - - - Level3 - Disabled - WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions) - CompileAsC - $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories) - - - Console - true - $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\ - raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies) - - - xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)" - Copy Debug DLL to output directory - - - - - - - Level3 - Disabled - WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions) - CompileAsC - $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories) - - - Console - true - $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\ - raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies) - - - xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)" - Copy Debug DLL to output directory - - - - - Level3 - - - MaxSpeed - true - true - WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP - $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories) - CompileAsC - true - - - Console - true - true - true - raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies) - $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\ - - - - - Level3 - - - MaxSpeed - true - true - WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP - $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories) - CompileAsC - true - - - Console - true - true - true - raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies) - $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\ - - - - - Level3 - - - MaxSpeed - true - true - WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP - $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories) - CompileAsC - true - - - Console - true - true - true - raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies) - $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\ - - - xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)" - - - Copy Release DLL to output directory - - - - - Level3 - - - MaxSpeed - true - true - WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP - $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories) - CompileAsC - true - - - Console - true - true - true - raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies) - $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\ - - - xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)" - - - Copy Release DLL to output directory - - - - - - - - {e89d61ac-55de-4482-afd4-df7242ebc859} - - - - - - \ No newline at end of file diff --git a/projects/VS2019/raylib.sln b/projects/VS2019/raylib.sln index 696d66159..9e26bbb23 100644 --- a/projects/VS2019/raylib.sln +++ b/projects/VS2019/raylib.sln @@ -271,6 +271,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "core_split_screen", "exampl EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "models_loading_vox", "examples\models_loading_vox.vcxproj", "{2F1B955B-275E-4D8E-8864-06FEC44D7912}" EndProject +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "models_loading_gltf", "examples\models_loading_gltf.vcxproj", "{F5FC9279-DE63-4EF3-B31F-CFCEF9B11F71}" +EndProject Global GlobalSection(SolutionConfigurationPlatforms) = preSolution Debug.DLL|x64 = Debug.DLL|x64 @@ -2247,6 +2249,22 @@ Global {2F1B955B-275E-4D8E-8864-06FEC44D7912}.Release|x64.Build.0 = Release|x64 {2F1B955B-275E-4D8E-8864-06FEC44D7912}.Release|x86.ActiveCfg = Release|Win32 {2F1B955B-275E-4D8E-8864-06FEC44D7912}.Release|x86.Build.0 = Release|Win32 + {F5FC9279-DE63-4EF3-B31F-CFCEF9B11F71}.Debug.DLL|x64.ActiveCfg = Debug.DLL|x64 + {F5FC9279-DE63-4EF3-B31F-CFCEF9B11F71}.Debug.DLL|x64.Build.0 = Debug.DLL|x64 + {F5FC9279-DE63-4EF3-B31F-CFCEF9B11F71}.Debug.DLL|x86.ActiveCfg = Debug.DLL|Win32 + {F5FC9279-DE63-4EF3-B31F-CFCEF9B11F71}.Debug.DLL|x86.Build.0 = Debug.DLL|Win32 + {F5FC9279-DE63-4EF3-B31F-CFCEF9B11F71}.Debug|x64.ActiveCfg = Debug|x64 + {F5FC9279-DE63-4EF3-B31F-CFCEF9B11F71}.Debug|x64.Build.0 = Debug|x64 + {F5FC9279-DE63-4EF3-B31F-CFCEF9B11F71}.Debug|x86.ActiveCfg = Debug|Win32 + {F5FC9279-DE63-4EF3-B31F-CFCEF9B11F71}.Debug|x86.Build.0 = Debug|Win32 + {F5FC9279-DE63-4EF3-B31F-CFCEF9B11F71}.Release.DLL|x64.ActiveCfg = Release.DLL|x64 + {F5FC9279-DE63-4EF3-B31F-CFCEF9B11F71}.Release.DLL|x64.Build.0 = Release.DLL|x64 + {F5FC9279-DE63-4EF3-B31F-CFCEF9B11F71}.Release.DLL|x86.ActiveCfg = Release.DLL|Win32 + {F5FC9279-DE63-4EF3-B31F-CFCEF9B11F71}.Release.DLL|x86.Build.0 = Release.DLL|Win32 + {F5FC9279-DE63-4EF3-B31F-CFCEF9B11F71}.Release|x64.ActiveCfg = Release|x64 + {F5FC9279-DE63-4EF3-B31F-CFCEF9B11F71}.Release|x64.Build.0 = Release|x64 + {F5FC9279-DE63-4EF3-B31F-CFCEF9B11F71}.Release|x86.ActiveCfg = Release|Win32 + {F5FC9279-DE63-4EF3-B31F-CFCEF9B11F71}.Release|x86.Build.0 = Release|Win32 EndGlobalSection GlobalSection(SolutionProperties) = preSolution HideSolutionNode = FALSE @@ -2384,6 +2402,7 @@ Global {C8765523-58F8-4C8E-9914-693396F6F0FF} = {E9D708A5-9C1F-4B84-A795-C5F191801762} {946A1700-C7AA-46F0-AEF2-67C98B5722AC} = {6C82BAAE-BDDF-457D-8FA8-7E2490B07035} {2F1B955B-275E-4D8E-8864-06FEC44D7912} = {AF5BEC5C-1F2B-4DA8-B12D-D09FE569237C} + {F5FC9279-DE63-4EF3-B31F-CFCEF9B11F71} = {AF5BEC5C-1F2B-4DA8-B12D-D09FE569237C} EndGlobalSection GlobalSection(ExtensibilityGlobals) = postSolution SolutionGuid = {E926C768-6307-4423-A1EC-57E95B1FAB29} diff --git a/src/raylib.h b/src/raylib.h index 3899113f6..df21c126a 100644 --- a/src/raylib.h +++ b/src/raylib.h @@ -13,7 +13,7 @@ * - Outstanding texture formats support, including compressed formats (DXT, ETC, ASTC) * - Full 3d support for 3d Shapes, Models, Billboards, Heightmaps and more! * - Flexible Materials system, supporting classic maps and PBR maps -* - Animated 3D models supported (skeletal bones animation) (IQM, glTF) +* - Animated 3D models supported (skeletal bones animation) (IQM) * - Shaders support, including Model shaders and Postprocessing shaders * - Powerful math module for Vector, Matrix and Quaternion operations: [raymath] * - Audio loading and playing with streaming support (WAV, OGG, MP3, FLAC, XM, MOD)