Replaced some resources for better licensing
Some resources used in examples have not a clear license, so, I'm replacing some of them for clearly licensed versions or resources created by me under CC0. License file to be added.
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7 changed files with 6 additions and 6 deletions
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@ -48,7 +48,7 @@ int main(void)
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float gravity = 3.0f;
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Texture2D smoke = LoadTexture("resources/smoke.png");
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Texture2D smoke = LoadTexture("resources/spark_flame.png");
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int blending = BLEND_ALPHA;
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@ -85,7 +85,7 @@ int main(void)
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if (mouseTail[i].alpha <= 0.0f) mouseTail[i].active = false;
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mouseTail[i].rotation += 5.0f;
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mouseTail[i].rotation += 2.0f;
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}
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}
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