From 808aeabf4c2ab0828e4f7806b75d95dc1b5ab212 Mon Sep 17 00:00:00 2001 From: raysan5 Date: Sun, 30 Aug 2015 17:46:52 +0200 Subject: [PATCH] Updated with latest changes --- CHANGELOG | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/CHANGELOG b/CHANGELOG index 293158f4b..2487befaf 100644 --- a/CHANGELOG +++ b/CHANGELOG @@ -12,6 +12,8 @@ Release: raylib 1.3.0 (01 September 2015) NOTE: This version supposed a big boost for raylib, new modules have been added with lots of features. Most of the modules have been completely reviewed to accomodate to the new features. + Over 50 new functions have been added to previous raylib version. + Most of the examples have been redone and 10 new advanced examples have been added. BIG changes: [camera] NEW MODULE: Set of cameras for 3d view: Free, Orbital, 1st person, 3rd person @@ -27,6 +29,7 @@ smaller changes: [core] Added functions ShowCursor(), HideCursor(), IsCursorHidden() [core] Renamed function SetFlags() to SetConfigFlags() [shapes] Simplified some functions to improve performance +[textures] Review of Image struct to support multiple data formats [textures] Added function LoadImageEx() [textures] Added function LoadImageRaw() [textures] Added function LoadTextureEx() @@ -37,6 +40,8 @@ smaller changes: [textures] Added function ImageConvertFormat() [textures] Added function GenTextureMipmaps() [text] Added support for Latin-1 Extended characters for default font +[text] Redesigned SpriteFont struct, replaced Character struct by Rectangle +[text] Removed function GetFontBaseSize(), use directly spriteFont.size [models] Review of struct: Model (added shaders support) [models] Added 3d collision functions (sphere vs sphere vs box vs box) [models] Added function DrawCubeTexture()