WARNING: REVIEWED: A big bug with GetMouseWheelMove()
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@ -3671,10 +3671,10 @@ float GetMouseWheelMove(void)
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return 0.0f;
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#endif
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#if defined(PLATFORM_WEB)
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return CORE.Input.Mouse.previousWheelMove/100.0f;
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return CORE.Input.Mouse.currentWheelMove/100.0f;
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#endif
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return CORE.Input.Mouse.previousWheelMove;
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return CORE.Input.Mouse.currentWheelMove;
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}
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// Set mouse cursor
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