Update raylib.h

This commit is contained in:
Ray 2023-12-28 22:10:10 +01:00
parent 36df9c5bd6
commit 7ea6adb29e

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@ -748,10 +748,11 @@ typedef enum {
// Material map index
typedef enum {
MATERIAL_MAP_ALBEDO = 0, // Albedo material (same as: MATERIAL_MAP_DIFFUSE)
MATERIAL_MAP_METALNESS, // Metalness material (same as: MATERIAL_MAP_SPECULAR)
MATERIAL_MAP_NORMAL, // Normal material
MATERIAL_MAP_METALNESS, // Metalness material (same as: MATERIAL_MAP_SPECULAR)
MATERIAL_MAP_ROUGHNESS, // Roughness material
MATERIAL_MAP_OCCLUSION, // Ambient occlusion material
MATERIAL_MAP_MRA, // Metalness-Roughness-AmbientOcclusion material, combined in a single image (RBG channels)
MATERIAL_MAP_EMISSION, // Emission material
MATERIAL_MAP_HEIGHT, // Heightmap material
MATERIAL_MAP_CUBEMAP, // Cubemap material (NOTE: Uses GL_TEXTURE_CUBE_MAP)