Corrected some bugs and warnings

This commit is contained in:
raysan5 2015-04-22 18:36:52 +02:00
parent ceb7325727
commit 7db895ab5d
6 changed files with 15 additions and 13 deletions

View file

@ -718,7 +718,7 @@ Ray GetMouseRay(Vector2 mousePosition, Camera camera)
float realy = (float)GetScreenHeight() - mousePosition.y;
float z;
//float z;
// glReadPixels(mousePosition.x, mousePosition.y, 1, 1, GL_DEPTH_COMPONENT, GL_FLOAT, &z);
//http://www.bfilipek.com/2012/06/select-mouse-opengl.html
@ -955,7 +955,7 @@ bool IsCursorHidden()
// TODO: Enable gamepad usage on Rapsberry Pi
// NOTE: emscripten not implemented
#if defined(PLATFORM_DESKTOP)
#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_WEB)
// Detect if a gamepad is available
bool IsGamepadAvailable(int gamepad)
{