REVIEWED: Support mouse wheel on x-axis #1948

This commit is contained in:
raysan5 2021-08-24 15:26:59 +02:00
parent 45fd75952d
commit 7c1889c282

View file

@ -5059,7 +5059,8 @@ static void MouseCursorPosCallback(GLFWwindow *window, double x, double y)
// GLFW3 Srolling Callback, runs on mouse wheel // GLFW3 Srolling Callback, runs on mouse wheel
static void MouseScrollCallback(GLFWwindow *window, double xoffset, double yoffset) static void MouseScrollCallback(GLFWwindow *window, double xoffset, double yoffset)
{ {
CORE.Input.Mouse.currentWheelMove = (float)yoffset; if (xoffset != 0.0) CORE.Input.Mouse.currentWheelMove = (float)xoffset;
else CORE.Input.Mouse.currentWheelMove = (float)yoffset;
} }
// GLFW3 CursorEnter Callback, when cursor enters the window // GLFW3 CursorEnter Callback, when cursor enters the window